[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 67

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1427,213
Objectives[0]positionY = 6339,343
Objectives[0]positionZ = 23,98989
Objectives[0]Heading = 140
Objectives[0]model = ig_nervousron
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 3
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = 0
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = 0
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1425,321
Objectives[0]mission_Actors[0]positionY = 6337,701
Objectives[0]mission_Actors[0]positionZ = 23,99145
Objectives[0]mission_Actors[0]Heading = 294,4113
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 5
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 5
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 32
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 23
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 5
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 21
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 12
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 17
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 3
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[1] = 13
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1427,29
Objectives[0]mission_Actors[1]positionY = 6337,889
Objectives[0]mission_Actors[1]positionZ = 23,99144
Objectives[0]mission_Actors[1]Heading = 85,15762
Objectives[0]mission_Actors[1]String_Name = ig_wade
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 10
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 19
Objectives[0]mission_Vehicles = 3
Objectives[0]mission_Vehicles[0]positionX = 1478,044
Objectives[0]mission_Vehicles[0]positionY = 6374,483
Objectives[0]mission_Vehicles[0]positionZ = 23,0519
Objectives[0]mission_Vehicles[0]Heading = 190,8447
Objectives[0]mission_Vehicles[0]Name = Tailgater
Objectives[0]mission_Vehicles[0]Model = bison
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 4
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 22
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 7
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 17
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 15
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 18
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 19
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 20
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 29
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[6] = 23
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[0]mission_Vehicles[1]positionX = -1102,827
Objectives[0]mission_Vehicles[1]positionY = 1138,778
Objectives[0]mission_Vehicles[1]positionZ = 212,1484
Objectives[0]mission_Vehicles[1]Heading = 334,3482
Objectives[0]mission_Vehicles[1]Name = Furgoncino dei tacos
Objectives[0]mission_Vehicles[1]Model = taco
Objectives[0]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[2]positionX = -1014,686
Objectives[0]mission_Vehicles[2]positionY = 1172,729
Objectives[0]mission_Vehicles[2]positionZ = 217,1888
Objectives[0]mission_Vehicles[2]Heading = 263,7029
Objectives[0]mission_Vehicles[2]Name = Faggio
Objectives[0]mission_Vehicles[2]Model = faggio2
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicBeechwood
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0,002813757
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 5
Objectives[0]ObjectiveMessages[0]positionX = -831,5756
Objectives[0]ObjectiveMessages[0]positionY = 205,8996
Objectives[0]ObjectiveMessages[0]positionZ = 73,21054
Objectives[0]ObjectiveMessages[0]Message = Trevor, when could we go home?
Objectives[0]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Green
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = -834,5762
Objectives[0]ObjectiveMessages[1]positionY = 206,0168
Objectives[0]ObjectiveMessages[1]positionZ = 73,11253
Objectives[0]ObjectiveMessages[1]Message = I don't know, we had to disappear after the last operation and wait for Lester's call.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Orange
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = -837,9802
Objectives[0]ObjectiveMessages[2]positionY = 206,5169
Objectives[0]ObjectiveMessages[2]positionZ = 73,01517
Objectives[0]ObjectiveMessages[2]Message = Yes, but he had to call more than a month ago, something must have gone wrong.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Yellow
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = -841,0124
Objectives[0]ObjectiveMessages[3]positionY = 206,7589
Objectives[0]ObjectiveMessages[3]positionZ = 72,82292
Objectives[0]ObjectiveMessages[3]Message = I don't know, what I know is that we have to stay here until calls Lester.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Orange
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[4]positionX = -844,3547
Objectives[0]ObjectiveMessages[4]positionY = 207,087
Objectives[0]ObjectiveMessages[4]positionZ = 72,71709
Objectives[0]ObjectiveMessages[4]Message = Shit, I'm tired of eating rat and pigeons.
Objectives[0]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[0]ObjectiveMessages[4]Sender = 
Objectives[0]ObjectiveMessages[4]Subject = 
Objectives[0]ObjectiveMessages[4]MessageColor = Green
Objectives[0]ObjectiveMessages[4]PlayFromStart = True
Objectives[0]ObjectiveMessages[4]Delay = False
Objectives[0]ObjectiveMessages[4]DelayTime = 0
Objectives[0]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[4]TypeSubtitle = False
Objectives[0]ObjectiveMessages[4]TypeTextMesage = True
Objectives[0]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[1]Type = Mission_Settings_Objective
Objectives[1]positionX = 1551,32
Objectives[1]positionY = -2111,553
Objectives[1]positionZ = 76,24081
Objectives[1]MissionSettings_TimesOfDay = Current
Objectives[1]MissionSettings_Weather = Current
Objectives[1]MissionSettings_WantedLevel = 0
Objectives[1]MissionSettings_SetWantedLevelNow = Current
Objectives[1]MissionSettings_StartNightvision = False
Objectives[1]MissionSettings_StopNightvision = False
Objectives[1]MissionSettings_StartSeethrough = False
Objectives[1]MissionSettings_StopSeethrough = False
Objectives[1]MissionSettings_StartMusic = False
Objectives[1]MissionSettings_StopMusic = False
Objectives[1]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1429,857
Objectives[2]positionY = 6335,839
Objectives[2]positionZ = 22,99366
Objectives[2]SetPlayerActor_Use_Player = True
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 3
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1425,484
Objectives[3]positionY = 6340,697
Objectives[3]positionZ = 22,9882
Objectives[3]Cutscenes_Time = 8
Objectives[3]Cutscenes_Trans_Time = 1
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = True
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 0,1
Objectives[3]Cutscenes_Follow_Hieght = 2
Objectives[3]Cutscenes_Follow_Angle = 0
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1426,181
Objectives[4]positionY = 6336,096
Objectives[4]positionZ = 22,99325
Objectives[4]Cutscenes_Time = 2
Objectives[4]Cutscenes_Trans_Time = 7
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = True
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 0,1
Objectives[4]Cutscenes_Follow_Hieght = 2
Objectives[4]Cutscenes_Follow_Angle = 0
Objectives[4]mission_ActorsCount = 2
Objectives[4]mission_Actors[0]SpawnInVehicle = True
Objectives[4]mission_Actors[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = 1478,044
Objectives[4]mission_Actors[0]positionY = 6374,483
Objectives[4]mission_Actors[0]positionZ = 23,0519
Objectives[4]mission_Actors[0]Heading = 190,8447
Objectives[4]mission_Actors[0]String_Name = player_zero
Objectives[4]mission_Actors[0]Relationship_Group = Friend
Objectives[4]mission_Actors[0]AddBlip = False
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = True
Objectives[4]mission_Actors[0]SetHealth = 100
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = VintagePistol
Objectives[4]mission_Actors[0]Variation = Default
Objectives[4]mission_Actors[0]Task = 99
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[0]Task_List_Count = 9
Objectives[4]mission_Actors[0]Task_Repeat = False
Objectives[4]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[4]mission_Actors[0]Task_List[0]PositionX = 1430,398
Objectives[4]mission_Actors[0]Task_List[0]PositionY = 6459,027
Objectives[4]mission_Actors[0]Task_List[0]PositionZ = 20,21417
Objectives[4]mission_Actors[0]Task_List[0]Block = True
Objectives[4]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[4]mission_Actors[0]Task_List[1]PositionX = 1430,913
Objectives[4]mission_Actors[0]Task_List[1]PositionY = 6457,5
Objectives[4]mission_Actors[0]Task_List[1]PositionZ = 20,24003
Objectives[4]mission_Actors[0]Task_List[1]Speed = 1
Objectives[4]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[4]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[4]mission_Actors[0]Task_List[2]Type = Pause
Objectives[4]mission_Actors[0]Task_List[2]PositionX = 1478,527
Objectives[4]mission_Actors[0]Task_List[2]PositionY = 6378,173
Objectives[4]mission_Actors[0]Task_List[2]PositionZ = 22,86717
Objectives[4]mission_Actors[0]Task_List[2]time = 6
Objectives[4]mission_Actors[0]Task_List[3]Type = Drive
Objectives[4]mission_Actors[0]Task_List[3]PositionX = 1471,979
Objectives[4]mission_Actors[0]Task_List[3]PositionY = 6355,384
Objectives[4]mission_Actors[0]Task_List[3]PositionZ = 23,30032
Objectives[4]mission_Actors[0]Task_List[3]Speed = 10
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[3]Reverse = False
Objectives[4]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[4]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[4]mission_Actors[0]Task_List[4]Type = Drive
Objectives[4]mission_Actors[0]Task_List[4]PositionX = 1439,766
Objectives[4]mission_Actors[0]Task_List[4]PositionY = 6347,168
Objectives[4]mission_Actors[0]Task_List[4]PositionZ = 23,46814
Objectives[4]mission_Actors[0]Task_List[4]Speed = 10
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[4]Reverse = False
Objectives[4]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[4]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[4]mission_Actors[0]Task_List[5]Type = WalkTo
Objectives[4]mission_Actors[0]Task_List[5]DestinationX = 1438,891
Objectives[4]mission_Actors[0]Task_List[5]DestinationY = 6347,636
Objectives[4]mission_Actors[0]Task_List[5]DestinationZ = 23,48078
Objectives[4]mission_Actors[0]Task_List[5]Rotation = -40
Objectives[4]mission_Actors[0]Task_List[5]Speed = 0,5
Objectives[4]mission_Actors[0]Task_List[5]GoStraitToCoord = False
Objectives[4]mission_Actors[0]Task_List[6]Type = Pause
Objectives[4]mission_Actors[0]Task_List[6]PositionX = 1432,763
Objectives[4]mission_Actors[0]Task_List[6]PositionY = 6345,004
Objectives[4]mission_Actors[0]Task_List[6]PositionZ = 23,485
Objectives[4]mission_Actors[0]Task_List[6]time = 5
Objectives[4]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[4]mission_Actors[0]Task_List[7]DestinationX = 1427,6
Objectives[4]mission_Actors[0]Task_List[7]DestinationY = 6343,803
Objectives[4]mission_Actors[0]Task_List[7]DestinationZ = 23,485
Objectives[4]mission_Actors[0]Task_List[7]Rotation = 189,4689
Objectives[4]mission_Actors[0]Task_List[7]Speed = 0,5
Objectives[4]mission_Actors[0]Task_List[7]GoStraitToCoord = False
Objectives[4]mission_Actors[0]Task_List[8]Type = WalkTo
Objectives[4]mission_Actors[0]Task_List[8]DestinationX = 1425,953
Objectives[4]mission_Actors[0]Task_List[8]DestinationY = 6339,549
Objectives[4]mission_Actors[0]Task_List[8]DestinationZ = 23,48956
Objectives[4]mission_Actors[0]Task_List[8]Rotation = 189,4689
Objectives[4]mission_Actors[0]Task_List[8]Speed = 0,5
Objectives[4]mission_Actors[0]Task_List[8]GoStraitToCoord = False
Objectives[4]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[4]mission_Actors[0]NeededForObjectiveHint[0] = 8
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 18
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 25
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 29
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 23
Objectives[4]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[4]mission_Actors[0]NeededForObjectiveGoToActor[0] = 7
Objectives[4]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[4]mission_Actors[0]NeededForObjectiveCutscene[0] = 5
Objectives[4]mission_Actors[1]SpawnInVehicle = True
Objectives[4]mission_Actors[1]SeatIndex = 0
Objectives[4]mission_Actors[1]Survive_Number = 0
Objectives[4]mission_Actors[1]Failed_Text = 
Objectives[4]mission_Actors[1]Remove_After = 0
Objectives[4]mission_Actors[1]positionX = 1478,044
Objectives[4]mission_Actors[1]positionY = 6374,483
Objectives[4]mission_Actors[1]positionZ = 23,0519
Objectives[4]mission_Actors[1]Heading = 190,8447
Objectives[4]mission_Actors[1]String_Name = ig_lestercrest
Objectives[4]mission_Actors[1]Relationship_Group = Friend
Objectives[4]mission_Actors[1]AddBlip = False
Objectives[4]mission_Actors[1]ShowCone = False
Objectives[4]mission_Actors[1]Invincible = True
Objectives[4]mission_Actors[1]SetHealth = 100
Objectives[4]mission_Actors[1]DieFromHeadShot = True
Objectives[4]mission_Actors[1]CanExitVehicle = True
Objectives[4]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[1]AlwaysFight = True
Objectives[4]mission_Actors[1]Seeing_Range = 30
Objectives[4]mission_Actors[1]Hearing_Range = 30
Objectives[4]mission_Actors[1]CombatMovement = Offensive
Objectives[4]mission_Actors[1]weapon = StunGun
Objectives[4]mission_Actors[1]Variation = Custom
Objectives[4]mission_Actors[1]Task = 99
Objectives[4]mission_Actors[1]Task_Guard_Range = 5
Objectives[4]mission_Actors[1]Task_Stay_In_Range = True
Objectives[4]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[1]Task_Scenario = NONE
Objectives[4]mission_Actors[1]Task_List_Count = 6
Objectives[4]mission_Actors[1]Task_Repeat = False
Objectives[4]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[4]mission_Actors[1]Task_List[0]PositionX = 1427,972
Objectives[4]mission_Actors[1]Task_List[0]PositionY = 6455,909
Objectives[4]mission_Actors[1]Task_List[0]PositionZ = 20,185
Objectives[4]mission_Actors[1]Task_List[0]Block = True
Objectives[4]mission_Actors[1]Task_List[1]Type = Pause
Objectives[4]mission_Actors[1]Task_List[1]PositionX = 1427,972
Objectives[4]mission_Actors[1]Task_List[1]PositionY = 6455,909
Objectives[4]mission_Actors[1]Task_List[1]PositionZ = 20,185
Objectives[4]mission_Actors[1]Task_List[1]time = 12
Objectives[4]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[4]mission_Actors[1]Task_List[2]DestinationX = 1434,814
Objectives[4]mission_Actors[1]Task_List[2]DestinationY = 6348,581
Objectives[4]mission_Actors[1]Task_List[2]DestinationZ = 23,48501
Objectives[4]mission_Actors[1]Task_List[2]Rotation = -40
Objectives[4]mission_Actors[1]Task_List[2]Speed = 0,5
Objectives[4]mission_Actors[1]Task_List[2]GoStraitToCoord = False
Objectives[4]mission_Actors[1]Task_List[3]Type = WalkTo
Objectives[4]mission_Actors[1]Task_List[3]DestinationX = 1438,941
Objectives[4]mission_Actors[1]Task_List[3]DestinationY = 6349,498
Objectives[4]mission_Actors[1]Task_List[3]DestinationZ = 23,48163
Objectives[4]mission_Actors[1]Task_List[3]Rotation = -40
Objectives[4]mission_Actors[1]Task_List[3]Speed = 0,5
Objectives[4]mission_Actors[1]Task_List[3]GoStraitToCoord = False
Objectives[4]mission_Actors[1]Task_List[4]Type = WalkTo
Objectives[4]mission_Actors[1]Task_List[4]DestinationX = 1429,923
Objectives[4]mission_Actors[1]Task_List[4]DestinationY = 6334,029
Objectives[4]mission_Actors[1]Task_List[4]DestinationZ = 23,49396
Objectives[4]mission_Actors[1]Task_List[4]Rotation = 189,4689
Objectives[4]mission_Actors[1]Task_List[4]Speed = 0,5
Objectives[4]mission_Actors[1]Task_List[4]GoStraitToCoord = False
Objectives[4]mission_Actors[1]Task_List[5]Type = WalkTo
Objectives[4]mission_Actors[1]Task_List[5]DestinationX = 1426,754
Objectives[4]mission_Actors[1]Task_List[5]DestinationY = 6337,308
Objectives[4]mission_Actors[1]Task_List[5]DestinationZ = 23,49201
Objectives[4]mission_Actors[1]Task_List[5]Rotation = 189,4689
Objectives[4]mission_Actors[1]Task_List[5]Speed = 0,5
Objectives[4]mission_Actors[1]Task_List[5]GoStraitToCoord = False
Objectives[4]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[4]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[4]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[4]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[4]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[4]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[4]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[4]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[4]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[4]mission_Actors[1]NeededForObjectiveHint[0] = 9
Objectives[4]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[4]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 11
Objectives[4]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 15
Objectives[4]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[4]mission_Actors[1]NeededForObjectiveCutscene[0] = 14
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1443,264
Objectives[5]positionY = 6347,259
Objectives[5]positionZ = 22,85243
Objectives[5]Cutscenes_Time = 12
Objectives[5]Cutscenes_Trans_Time = 5
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = True
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 0,1
Objectives[5]Cutscenes_Follow_Hieght = 2
Objectives[5]Cutscenes_Follow_Angle = 0
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 5
Objectives[5]ObjectiveMessages[0]positionX = -855,2383
Objectives[5]ObjectiveMessages[0]positionY = 209,3064
Objectives[5]ObjectiveMessages[0]positionZ = 72,78986
Objectives[5]ObjectiveMessages[0]Message = Hey guys, wait, are those Michael and Lester?
Objectives[5]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Yellow
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = -858,0202
Objectives[5]ObjectiveMessages[1]positionY = 209,8644
Objectives[5]ObjectiveMessages[1]positionZ = 72,80141
Objectives[5]ObjectiveMessages[1]Message = Bleah, what's this shit? Is it shit?
Objectives[5]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = Blue
Objectives[5]ObjectiveMessages[1]PlayFromStart = True
Objectives[5]ObjectiveMessages[1]Delay = False
Objectives[5]ObjectiveMessages[1]DelayTime = 0
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = -861,2858
Objectives[5]ObjectiveMessages[2]positionY = 210,4275
Objectives[5]ObjectiveMessages[2]positionZ = 72,77232
Objectives[5]ObjectiveMessages[2]Message = It's probably, WHY DID YOU STOP HERE?
Objectives[5]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = Red
Objectives[5]ObjectiveMessages[2]PlayFromStart = True
Objectives[5]ObjectiveMessages[2]Delay = False
Objectives[5]ObjectiveMessages[2]DelayTime = 0
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = False
Objectives[5]ObjectiveMessages[2]TypeTextMesage = True
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = -864,0556
Objectives[5]ObjectiveMessages[3]positionY = 210,9954
Objectives[5]ObjectiveMessages[3]positionZ = 72,735
Objectives[5]ObjectiveMessages[3]Message = IT'S THE SAME, THERE'S SHIT EVERYWHERE IN THIS PLACE.
Objectives[5]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = Blue
Objectives[5]ObjectiveMessages[3]PlayFromStart = True
Objectives[5]ObjectiveMessages[3]Delay = False
Objectives[5]ObjectiveMessages[3]DelayTime = 0
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = False
Objectives[5]ObjectiveMessages[3]TypeTextMesage = True
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = -867,0355
Objectives[5]ObjectiveMessages[4]positionY = 211,6133
Objectives[5]ObjectiveMessages[4]positionZ = 72,72537
Objectives[5]ObjectiveMessages[4]Message = Fuck, what a shitty place, let's find Trevor and let's get out of here quickly.
Objectives[5]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[4]Sender = 
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = Red
Objectives[5]ObjectiveMessages[4]PlayFromStart = True
Objectives[5]ObjectiveMessages[4]Delay = False
Objectives[5]ObjectiveMessages[4]DelayTime = 0
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = False
Objectives[5]ObjectiveMessages[4]TypeTextMesage = True
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1432,096
Objectives[6]positionY = 6447,39
Objectives[6]positionZ = 19,6489
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = GoTo_Actor
Objectives[7]Text = Wait Michael and Lester
Objectives[7]positionX = 1441,233
Objectives[7]positionY = 6449,339
Objectives[7]positionZ = 20,01599
Objectives[7]GoTo_Actor_ChangToCompanion = False
Objectives[7]GoTo_Actor_Distance = 3
Objectives[7]GoTo_Actor_Remove_Blip = True
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 2
Objectives[7]ObjectiveMessages[0]positionX = -875,4631
Objectives[7]ObjectiveMessages[0]positionY = 213,2686
Objectives[7]ObjectiveMessages[0]positionZ = 72,3578
Objectives[7]ObjectiveMessages[0]Message = Here he is... at least I think... I'm not sure... do you think that's Trevor?
Objectives[7]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Blue
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = -878,4062
Objectives[7]ObjectiveMessages[1]positionY = 213,9771
Objectives[7]ObjectiveMessages[1]positionZ = 72,1534
Objectives[7]ObjectiveMessages[1]Message = Emh... I don't know... let's go see.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = Red
Objectives[7]ObjectiveMessages[1]PlayFromStart = True
Objectives[7]ObjectiveMessages[1]Delay = False
Objectives[7]ObjectiveMessages[1]DelayTime = 0
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = False
Objectives[7]ObjectiveMessages[1]TypeTextMesage = True
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[8]Type = Hint_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1428,396
Objectives[8]positionY = 6453,107
Objectives[8]positionZ = 19,68134
Objectives[8]Hint_Time = 17
Objectives[8]Hint_FOV = 40
Objectives[8]Hint_Use_Position = False
Objectives[8]Hint_Use_Player = False
Objectives[8]Hint_Use_Actor = True
Objectives[8]Hint_Use_Vehicle = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 5
Objectives[8]ObjectiveMessages[0]positionX = -886,785
Objectives[8]ObjectiveMessages[0]positionY = 218,6727
Objectives[8]ObjectiveMessages[0]positionZ = 71,51583
Objectives[8]ObjectiveMessages[0]Message = T, what happened to you? You look really shitty.
Objectives[8]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = Blue
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = False
Objectives[8]ObjectiveMessages[0]TypeTextMesage = True
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = -889,1893
Objectives[8]ObjectiveMessages[1]positionY = 219,8323
Objectives[8]ObjectiveMessages[1]positionZ = 71,29467
Objectives[8]ObjectiveMessages[1]Message = Try you to live here for months eating only rat and pigeons.
Objectives[8]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = Orange
Objectives[8]ObjectiveMessages[1]PlayFromStart = True
Objectives[8]ObjectiveMessages[1]Delay = False
Objectives[8]ObjectiveMessages[1]DelayTime = 0
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = False
Objectives[8]ObjectiveMessages[1]TypeTextMesage = True
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[2]positionX = -892,939
Objectives[8]ObjectiveMessages[2]positionY = 221,4969
Objectives[8]ObjectiveMessages[2]positionZ = 70,89279
Objectives[8]ObjectiveMessages[2]Message = But why didn't you come away? You could have come away two months ago.
Objectives[8]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[8]ObjectiveMessages[2]Sender = 
Objectives[8]ObjectiveMessages[2]Subject = 
Objectives[8]ObjectiveMessages[2]MessageColor = Blue
Objectives[8]ObjectiveMessages[2]PlayFromStart = True
Objectives[8]ObjectiveMessages[2]Delay = False
Objectives[8]ObjectiveMessages[2]DelayTime = 0
Objectives[8]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[2]TypeSubtitle = False
Objectives[8]ObjectiveMessages[2]TypeTextMesage = True
Objectives[8]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[3]positionX = -895,9111
Objectives[8]ObjectiveMessages[3]positionY = 222,9501
Objectives[8]ObjectiveMessages[3]positionZ = 70,57139
Objectives[8]ObjectiveMessages[3]Message = We were waiting for Lester's call.
Objectives[8]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[8]ObjectiveMessages[3]Sender = 
Objectives[8]ObjectiveMessages[3]Subject = 
Objectives[8]ObjectiveMessages[3]MessageColor = Yellow
Objectives[8]ObjectiveMessages[3]PlayFromStart = True
Objectives[8]ObjectiveMessages[3]Delay = False
Objectives[8]ObjectiveMessages[3]DelayTime = 0
Objectives[8]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[3]TypeSubtitle = False
Objectives[8]ObjectiveMessages[3]TypeTextMesage = True
Objectives[8]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[4]positionX = -899,3032
Objectives[8]ObjectiveMessages[4]positionY = 224,407
Objectives[8]ObjectiveMessages[4]positionZ = 70,20148
Objectives[8]ObjectiveMessages[4]Message = Lester, didn't you warn them?
Objectives[8]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[8]ObjectiveMessages[4]Sender = 
Objectives[8]ObjectiveMessages[4]Subject = 
Objectives[8]ObjectiveMessages[4]MessageColor = Blue
Objectives[8]ObjectiveMessages[4]PlayFromStart = True
Objectives[8]ObjectiveMessages[4]Delay = False
Objectives[8]ObjectiveMessages[4]DelayTime = 0
Objectives[8]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[4]TypeSubtitle = False
Objectives[8]ObjectiveMessages[4]TypeTextMesage = True
Objectives[8]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[9]Type = Hint_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1432,731
Objectives[9]positionY = 6458,62
Objectives[9]positionZ = 19,76575
Objectives[9]Hint_Time = 8
Objectives[9]Hint_FOV = 40
Objectives[9]Hint_Use_Position = False
Objectives[9]Hint_Use_Player = False
Objectives[9]Hint_Use_Actor = True
Objectives[9]Hint_Use_Vehicle = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 5
Objectives[9]ObjectiveMessages[0]positionX = -906,2119
Objectives[9]ObjectiveMessages[0]positionY = 227,5229
Objectives[9]ObjectiveMessages[0]positionZ = 69,56482
Objectives[9]ObjectiveMessages[0]Message = No... Don't look at me like that, Trevor is always bat with me.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Red
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = -908,8162
Objectives[9]ObjectiveMessages[1]positionY = 228,3183
Objectives[9]ObjectiveMessages[1]positionZ = 69,37217
Objectives[9]ObjectiveMessages[1]Message = I thought he deserved a few more months of vacation in this beautiful place.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Red
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = -912,5703
Objectives[9]ObjectiveMessages[2]positionY = 229,506
Objectives[9]ObjectiveMessages[2]positionZ = 69,17783
Objectives[9]ObjectiveMessages[2]Message = WHAT? YOU SON OF A BITCH, I'LL KILL YOU!
Objectives[9]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Orange
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = -915,3759
Objectives[9]ObjectiveMessages[3]positionY = 230,5657
Objectives[9]ObjectiveMessages[3]positionZ = 69,09447
Objectives[9]ObjectiveMessages[3]Message = STAND BACK, I BROUGHT A TEASER.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = Red
Objectives[9]ObjectiveMessages[3]PlayFromStart = True
Objectives[9]ObjectiveMessages[3]Delay = False
Objectives[9]ObjectiveMessages[3]DelayTime = 0
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = False
Objectives[9]ObjectiveMessages[3]TypeTextMesage = True
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[4]positionX = -918,7888
Objectives[9]ObjectiveMessages[4]positionY = 231,7555
Objectives[9]ObjectiveMessages[4]positionZ = 69,07827
Objectives[9]ObjectiveMessages[4]Message = I DO NOT CARE!
Objectives[9]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[4]Sender = 
Objectives[9]ObjectiveMessages[4]Subject = 
Objectives[9]ObjectiveMessages[4]MessageColor = Orange
Objectives[9]ObjectiveMessages[4]PlayFromStart = True
Objectives[9]ObjectiveMessages[4]Delay = False
Objectives[9]ObjectiveMessages[4]DelayTime = 0
Objectives[9]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[4]TypeSubtitle = False
Objectives[9]ObjectiveMessages[4]TypeTextMesage = True
Objectives[9]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1436,289
Objectives[10]positionY = 6336,375
Objectives[10]positionZ = 22,9933
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = True
Objectives[10]SetPlayerActor_RelationshipGroup = Companion
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]TaskListCount = 1
Objectives[10]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[10]Task_List[0]positionX = 1428,522
Objectives[10]Task_List[0]positionY = 6338,701
Objectives[10]Task_List[0]positionZ = 23,49068
Objectives[10]Task_List[0]Block = True
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1472,948
Objectives[11]positionY = 6366,225
Objectives[11]positionZ = 22,65677
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = True
Objectives[11]SetPlayerActor_RelationshipGroup = Enemy1
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 2
Objectives[11]Task_List[0]Type = Pause
Objectives[11]Task_List[0]positionX = 1470,555
Objectives[11]Task_List[0]positionY = 6365,79
Objectives[11]Task_List[0]positionZ = 23,19875
Objectives[11]Task_List[0]time = 3
Objectives[11]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[11]Task_List[1]positionX = 1470,555
Objectives[11]Task_List[1]positionY = 6365,79
Objectives[11]Task_List[1]positionZ = 23,19875
Objectives[11]Task_List[1]Block = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1430,502
Objectives[12]positionY = 6333,521
Objectives[12]positionZ = 22,99396
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]TaskListCount = 2
Objectives[12]Task_List[0]Type = Pause
Objectives[12]Task_List[0]positionX = 1435,793
Objectives[12]Task_List[0]positionY = 6337,497
Objectives[12]Task_List[0]positionZ = 23,49232
Objectives[12]Task_List[0]time = 1
Objectives[12]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[12]Task_List[1]positionX = 1435,793
Objectives[12]Task_List[1]positionY = 6337,497
Objectives[12]Task_List[1]positionZ = 23,49232
Objectives[12]Task_List[1]Block = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = 1425,473
Objectives[13]positionY = 6335,855
Objectives[13]positionZ = 22,99352
Objectives[13]Cutscenes_Time = 7
Objectives[13]Cutscenes_Trans_Time = 1
Objectives[13]Cutscenes_FOV = 60
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = False
Objectives[13]Cutscenes_Point_At_Position = False
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = True
Objectives[13]Cutscenes_Point_At_Vehicle = False
Objectives[13]Cutscenes_Follow_Player = False
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 0,1
Objectives[13]Cutscenes_Follow_Hieght = 2
Objectives[13]Cutscenes_Follow_Angle = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1429,988
Objectives[14]positionY = 6336,728
Objectives[14]positionZ = 22,99284
Objectives[14]Cutscenes_Time = 4
Objectives[14]Cutscenes_Trans_Time = 4
Objectives[14]Cutscenes_FOV = 60
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = False
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = True
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 0,1
Objectives[14]Cutscenes_Follow_Hieght = 2
Objectives[14]Cutscenes_Follow_Angle = 0
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = 1480,28
Objectives[15]positionY = 6363,451
Objectives[15]positionZ = 22,736
Objectives[15]SetPlayerActor_Use_Player = False
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[15]SetPlayerActor_Use_Actor = True
Objectives[15]SetPlayerActor_RelationshipGroup_Change = True
Objectives[15]SetPlayerActor_RelationshipGroup = Friend
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 99
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]TaskListCount = 3
Objectives[15]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]Task_List[0]positionX = 1478,598
Objectives[15]Task_List[0]positionY = 6371,979
Objectives[15]Task_List[0]positionZ = 23,12827
Objectives[15]Task_List[0]Block = True
Objectives[15]Task_List[1]Type = Pause
Objectives[15]Task_List[1]positionX = 1478,598
Objectives[15]Task_List[1]positionY = 6371,979
Objectives[15]Task_List[1]positionZ = 23,12827
Objectives[15]Task_List[1]time = 10
Objectives[15]Task_List[2]Type = EnterVehicle
Objectives[15]Task_List[2]PositionX = 1476,334
Objectives[15]Task_List[2]PositionY = 6375,276
Objectives[15]Task_List[2]PositionZ = 22,94396
Objectives[15]Task_List[2]Speed = 1
Objectives[15]Task_List[2]SeatIndex = 0
Objectives[15]Task_List[2]TaskIndex = 2
Objectives[15]Task_List[2]Warp = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1482,428
Objectives[16]positionY = 6370,052
Objectives[16]positionZ = 22,67628
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 0
Objectives[16]Cutscenes_FOV = 30
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = True
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 10
Objectives[16]Cutscenes_Follow_Hieght = 1
Objectives[16]Cutscenes_Follow_Angle = 0
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = 
Objectives[17]positionX = 1428,496
Objectives[17]positionY = 6331,446
Objectives[17]positionZ = 22,99413
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = True
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = False
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 99
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 1
Objectives[17]TaskListCount = 2
Objectives[17]Task_List[0]Type = Pause
Objectives[17]Task_List[0]positionX = 1476,334
Objectives[17]Task_List[0]positionY = 6375,276
Objectives[17]Task_List[0]positionZ = 22,94396
Objectives[17]Task_List[0]time = 10
Objectives[17]Task_List[1]Type = EnterVehicle
Objectives[17]Task_List[1]PositionX = 1476,85
Objectives[17]Task_List[1]PositionY = 6378,057
Objectives[17]Task_List[1]PositionZ = 22,75657
Objectives[17]Task_List[1]Speed = 1
Objectives[17]Task_List[1]SeatIndex = 2
Objectives[17]Task_List[1]TaskIndex = 1
Objectives[17]Task_List[1]Warp = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = 
Objectives[18]positionX = 1477,565
Objectives[18]positionY = 6366,418
Objectives[18]positionZ = 22,65348
Objectives[18]SetPlayerActor_Use_Player = False
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[18]SetPlayerActor_Use_Actor = True
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 99
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = mic_chatter
Objectives[18]Task_Time = 1
Objectives[18]TaskListCount = 3
Objectives[18]Task_List[0]Type = Pause
Objectives[18]Task_List[0]positionX = 1471,388
Objectives[18]Task_List[0]positionY = 6371,879
Objectives[18]Task_List[0]positionZ = 23,81294
Objectives[18]Task_List[0]time = 10
Objectives[18]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[18]Task_List[1]positionX = 1471,388
Objectives[18]Task_List[1]positionY = 6371,879
Objectives[18]Task_List[1]positionZ = 23,81294
Objectives[18]Task_List[1]Block = True
Objectives[18]Task_List[2]Type = EnterVehicle
Objectives[18]Task_List[2]PositionX = 1476,85
Objectives[18]Task_List[2]PositionY = 6378,057
Objectives[18]Task_List[2]PositionZ = 22,75657
Objectives[18]Task_List[2]Speed = 1
Objectives[18]Task_List[2]SeatIndex = -1
Objectives[18]Task_List[2]TaskIndex = 2
Objectives[18]Task_List[2]Warp = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 1431,539
Objectives[19]positionY = 6337,25
Objectives[19]positionZ = 22,99238
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 3
Objectives[19]Task_List[0]Type = Pause
Objectives[19]Task_List[0]positionX = 1477,435
Objectives[19]Task_List[0]positionY = 6376,143
Objectives[19]Task_List[0]positionZ = 22,90994
Objectives[19]Task_List[0]time = 13
Objectives[19]Task_List[1]Type = EnterVehicle
Objectives[19]Task_List[1]PositionX = 1477,435
Objectives[19]Task_List[1]PositionY = 6376,143
Objectives[19]Task_List[1]PositionZ = 22,90994
Objectives[19]Task_List[1]Speed = 1
Objectives[19]Task_List[1]SeatIndex = 3
Objectives[19]Task_List[1]TaskIndex = 1
Objectives[19]Task_List[1]Warp = False
Objectives[19]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[19]Task_List[2]positionX = 1423,192
Objectives[19]Task_List[2]positionY = 6297,537
Objectives[19]Task_List[2]positionZ = 26,33134
Objectives[19]Task_List[2]Block = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = 1490,332
Objectives[20]positionY = 6353,368
Objectives[20]positionZ = 19,73038
Objectives[20]SetPlayerActor_Use_Player = True
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[20]SetPlayerActor_Use_Actor = False
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 99
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]TaskListCount = 2
Objectives[20]Task_List[0]Type = Pause
Objectives[20]Task_List[0]positionX = 1478,215
Objectives[20]Task_List[0]positionY = 6374,301
Objectives[20]Task_List[0]positionZ = 23,05835
Objectives[20]Task_List[0]time = 13
Objectives[20]Task_List[1]Type = EnterVehicle
Objectives[20]Task_List[1]PositionX = 1476,656
Objectives[20]Task_List[1]PositionY = 6377,984
Objectives[20]Task_List[1]PositionZ = 22,76625
Objectives[20]Task_List[1]Speed = 1
Objectives[20]Task_List[1]SeatIndex = 4
Objectives[20]Task_List[1]TaskIndex = 1
Objectives[20]Task_List[1]Warp = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Hint_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1437,422
Objectives[21]positionY = 6337,066
Objectives[21]positionZ = 22,99276
Objectives[21]Hint_Time = 17
Objectives[21]Hint_FOV = 40
Objectives[21]Hint_Use_Position = False
Objectives[21]Hint_Use_Player = False
Objectives[21]Hint_Use_Actor = True
Objectives[21]Hint_Use_Vehicle = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 5
Objectives[21]ObjectiveMessages[0]positionX = -930,9675
Objectives[21]ObjectiveMessages[0]positionY = 236,4376
Objectives[21]ObjectiveMessages[0]positionZ = 69,0761
Objectives[21]ObjectiveMessages[0]Message = Ok, now stop guys, we have a job to do.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Blue
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = -934,0762
Objectives[21]ObjectiveMessages[1]positionY = 237,5891
Objectives[21]ObjectiveMessages[1]positionZ = 69,0763
Objectives[21]ObjectiveMessages[1]Message = Yes, let's stop it.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = Red
Objectives[21]ObjectiveMessages[1]PlayFromStart = True
Objectives[21]ObjectiveMessages[1]Delay = False
Objectives[21]ObjectiveMessages[1]DelayTime = 0
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = False
Objectives[21]ObjectiveMessages[1]TypeTextMesage = True
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = -937,304
Objectives[21]ObjectiveMessages[2]positionY = 238,878
Objectives[21]ObjectiveMessages[2]positionZ = 69,07964
Objectives[21]ObjectiveMessages[2]Message = Ok, BUT IT'S NOT OVER, YOU AND I WILL TALK LATER.
Objectives[21]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = Orange
Objectives[21]ObjectiveMessages[2]PlayFromStart = True
Objectives[21]ObjectiveMessages[2]Delay = False
Objectives[21]ObjectiveMessages[2]DelayTime = 0
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = False
Objectives[21]ObjectiveMessages[2]TypeTextMesage = True
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = -940,6514
Objectives[21]ObjectiveMessages[3]positionY = 240,1065
Objectives[21]ObjectiveMessages[3]positionZ = 69,07703
Objectives[21]ObjectiveMessages[3]Message = Ok, ok, but now let's get out of here, you guys too, we need you too.
Objectives[21]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = Red
Objectives[21]ObjectiveMessages[3]PlayFromStart = True
Objectives[21]ObjectiveMessages[3]Delay = False
Objectives[21]ObjectiveMessages[3]DelayTime = 0
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = False
Objectives[21]ObjectiveMessages[3]TypeTextMesage = True
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[4]positionX = -943,5123
Objectives[21]ObjectiveMessages[4]positionY = 241,0051
Objectives[21]ObjectiveMessages[4]positionZ = 69,06415
Objectives[21]ObjectiveMessages[4]Message = Ok.
Objectives[21]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[21]ObjectiveMessages[4]Sender = 
Objectives[21]ObjectiveMessages[4]Subject = 
Objectives[21]ObjectiveMessages[4]MessageColor = Green
Objectives[21]ObjectiveMessages[4]PlayFromStart = True
Objectives[21]ObjectiveMessages[4]Delay = False
Objectives[21]ObjectiveMessages[4]DelayTime = 0
Objectives[21]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[4]TypeSubtitle = False
Objectives[21]ObjectiveMessages[4]TypeTextMesage = True
Objectives[21]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[22]Text = 
Objectives[22]FaildText = 
Objectives[22]Type = Enter_Vehicle
Objectives[22]positionX = 1441,027
Objectives[22]positionY = 6330,862
Objectives[22]positionZ = 22,97079
Objectives[22]EnterVehicle_AsPassenger = True
Objectives[22]EnterVehicle_CanExit = True
Objectives[22]EnterVehicle_SetIsWanted = False
Objectives[22]EnterVehicle_SeatIndex = 4
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 2
Objectives[22]mission_Vehicles[0]positionX = 203,5898
Objectives[22]mission_Vehicles[0]positionY = 6614,605
Objectives[22]mission_Vehicles[0]positionZ = 31,66861
Objectives[22]mission_Vehicles[0]Heading = 186,0114
Objectives[22]mission_Vehicles[0]Name = Phantom
Objectives[22]mission_Vehicles[0]Model = phantom
Objectives[22]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[22]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[22]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[0]HasPearlescent = False
Objectives[22]mission_Vehicles[0]Livery = 0
Objectives[22]mission_Vehicles[0]DirtLevel = 0
Objectives[22]mission_Vehicles[0]LockedForPlayer = False
Objectives[22]mission_Vehicles[0]Locked = False
Objectives[22]mission_Vehicles[0]Alarm = False
Objectives[22]mission_Vehicles[0]HotWired = False
Objectives[22]mission_Vehicles[0]Invincible = False
Objectives[22]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[0]Remove_After = 0
Objectives[22]mission_Vehicles[0]Survive_Number = 0
Objectives[22]mission_Vehicles[0]Failed_Text = 
Objectives[22]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[22]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 26
Objectives[22]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[22]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[22]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[22]mission_Vehicles[0]NeededForObjectiveHint[0] = 26
Objectives[22]mission_Vehicles[1]positionX = 202,6697
Objectives[22]mission_Vehicles[1]positionY = 6622,121
Objectives[22]mission_Vehicles[1]positionZ = 33,27532
Objectives[22]mission_Vehicles[1]Heading = 187,6664
Objectives[22]mission_Vehicles[1]Name = Rimorchio
Objectives[22]mission_Vehicles[1]Model = tanker
Objectives[22]mission_Vehicles[1]PrimaryColor = MetallicBlue
Objectives[22]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[22]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[1]HasPearlescent = False
Objectives[22]mission_Vehicles[1]Livery = 0
Objectives[22]mission_Vehicles[1]DirtLevel = 0
Objectives[22]mission_Vehicles[1]LockedForPlayer = False
Objectives[22]mission_Vehicles[1]Locked = False
Objectives[22]mission_Vehicles[1]Alarm = False
Objectives[22]mission_Vehicles[1]HotWired = False
Objectives[22]mission_Vehicles[1]Invincible = False
Objectives[22]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[1]Remove_After = 0
Objectives[22]mission_Vehicles[1]Survive_Number = 0
Objectives[22]mission_Vehicles[1]Failed_Text = 
Objectives[22]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[22]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 30
Objectives[22]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 5
Objectives[22]ObjectiveMessages[0]positionX = -952,8318
Objectives[22]ObjectiveMessages[0]positionY = 244,2509
Objectives[22]ObjectiveMessages[0]positionZ = 68,79472
Objectives[22]ObjectiveMessages[0]Message = Well, come on Wade, let's get out of here.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = Yellow
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = -956,8112
Objectives[22]ObjectiveMessages[1]positionY = 245,7004
Objectives[22]ObjectiveMessages[1]positionZ = 68,62678
Objectives[22]ObjectiveMessages[1]Message = Why didn't you go down when I shot you with the teaser?
Objectives[22]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = Red
Objectives[22]ObjectiveMessages[1]PlayFromStart = True
Objectives[22]ObjectiveMessages[1]Delay = False
Objectives[22]ObjectiveMessages[1]DelayTime = 0
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = False
Objectives[22]ObjectiveMessages[1]TypeTextMesage = True
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = -960,8029
Objectives[22]ObjectiveMessages[2]positionY = 247,0157
Objectives[22]ObjectiveMessages[2]positionZ = 68,43945
Objectives[22]ObjectiveMessages[2]Message = The police stop me every 5 minutes, I'm used to the teaser.
Objectives[22]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = Orange
Objectives[22]ObjectiveMessages[2]PlayFromStart = True
Objectives[22]ObjectiveMessages[2]Delay = False
Objectives[22]ObjectiveMessages[2]DelayTime = 0
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = False
Objectives[22]ObjectiveMessages[2]TypeTextMesage = True
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = -963,9948
Objectives[22]ObjectiveMessages[3]positionY = 247,875
Objectives[22]ObjectiveMessages[3]positionZ = 68,28373
Objectives[22]ObjectiveMessages[3]Message = You guys get behind, you smell too much.
Objectives[22]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = Blue
Objectives[22]ObjectiveMessages[3]PlayFromStart = True
Objectives[22]ObjectiveMessages[3]Delay = False
Objectives[22]ObjectiveMessages[3]DelayTime = 0
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = False
Objectives[22]ObjectiveMessages[3]TypeTextMesage = True
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[4]positionX = -968,2288
Objectives[22]ObjectiveMessages[4]positionY = 248,8335
Objectives[22]ObjectiveMessages[4]positionZ = 67,96303
Objectives[22]ObjectiveMessages[4]Message = Fuck you.
Objectives[22]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[22]ObjectiveMessages[4]Sender = 
Objectives[22]ObjectiveMessages[4]Subject = 
Objectives[22]ObjectiveMessages[4]MessageColor = Orange
Objectives[22]ObjectiveMessages[4]PlayFromStart = True
Objectives[22]ObjectiveMessages[4]Delay = False
Objectives[22]ObjectiveMessages[4]DelayTime = 0
Objectives[22]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[4]TypeSubtitle = False
Objectives[22]ObjectiveMessages[4]TypeTextMesage = True
Objectives[22]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = 1482,489
Objectives[23]positionY = 6374,103
Objectives[23]positionZ = 24,96559
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 10
Objectives[23]Task_List[0]Type = EnterVehicle
Objectives[23]Task_List[0]PositionX = 1478,81
Objectives[23]Task_List[0]PositionY = 6372,457
Objectives[23]Task_List[0]PositionZ = 23,11967
Objectives[23]Task_List[0]Speed = 1
Objectives[23]Task_List[0]SeatIndex = -1
Objectives[23]Task_List[0]TaskIndex = 0
Objectives[23]Task_List[0]Warp = False
Objectives[23]Task_List[1]Type = Pause
Objectives[23]Task_List[1]positionX = 1471,388
Objectives[23]Task_List[1]positionY = 6371,879
Objectives[23]Task_List[1]positionZ = 23,81294
Objectives[23]Task_List[1]time = 3
Objectives[23]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[23]Task_List[2]positionX = 1471,388
Objectives[23]Task_List[2]positionY = 6371,879
Objectives[23]Task_List[2]positionZ = 23,81294
Objectives[23]Task_List[2]Block = True
Objectives[23]Task_List[3]Type = Pause
Objectives[23]Task_List[3]positionX = 1476,949
Objectives[23]Task_List[3]positionY = 6370,847
Objectives[23]Task_List[3]positionZ = 23,09567
Objectives[23]Task_List[3]time = 3
Objectives[23]Task_List[4]Type = Drive
Objectives[23]Task_List[4]PositionX = 1458,653
Objectives[23]Task_List[4]PositionY = 6346,143
Objectives[23]Task_List[4]PositionZ = 23,46513
Objectives[23]Task_List[4]Speed = 5
Objectives[23]Task_List[4]StopBeforeVehicles = False
Objectives[23]Task_List[4]StopBeforeActors = False
Objectives[23]Task_List[4]AvoidVehicles = True
Objectives[23]Task_List[4]AvoidEmptyVehicles = True
Objectives[23]Task_List[4]AvoidActors = True
Objectives[23]Task_List[4]AvoidObjects = True
Objectives[23]Task_List[4]StopAtLights = False
Objectives[23]Task_List[4]UseBlinkers = True
Objectives[23]Task_List[4]AllowGoingWrongWay = True
Objectives[23]Task_List[4]Reverse = True
Objectives[23]Task_List[4]TakeShortestPath = True
Objectives[23]Task_List[4]IgnoreRoads = True
Objectives[23]Task_List[4]IgnoreAllPathing = True
Objectives[23]Task_List[4]AvoidHighWays = True
Objectives[23]Task_List[5]Type = Drive
Objectives[23]Task_List[5]PositionX = 1487,523
Objectives[23]Task_List[5]PositionY = 6422,513
Objectives[23]Task_List[5]PositionZ = 21,69216
Objectives[23]Task_List[5]Speed = 10
Objectives[23]Task_List[5]StopBeforeVehicles = False
Objectives[23]Task_List[5]StopBeforeActors = False
Objectives[23]Task_List[5]AvoidVehicles = True
Objectives[23]Task_List[5]AvoidEmptyVehicles = True
Objectives[23]Task_List[5]AvoidActors = False
Objectives[23]Task_List[5]AvoidObjects = True
Objectives[23]Task_List[5]StopAtLights = False
Objectives[23]Task_List[5]UseBlinkers = True
Objectives[23]Task_List[5]AllowGoingWrongWay = True
Objectives[23]Task_List[5]Reverse = False
Objectives[23]Task_List[5]TakeShortestPath = False
Objectives[23]Task_List[5]IgnoreRoads = False
Objectives[23]Task_List[5]IgnoreAllPathing = False
Objectives[23]Task_List[5]AvoidHighWays = False
Objectives[23]Task_List[6]Type = Drive
Objectives[23]Task_List[6]PositionX = 367,3396
Objectives[23]Task_List[6]PositionY = 6579,387
Objectives[23]Task_List[6]PositionZ = 27,59013
Objectives[23]Task_List[6]Speed = 40
Objectives[23]Task_List[6]StopBeforeVehicles = False
Objectives[23]Task_List[6]StopBeforeActors = False
Objectives[23]Task_List[6]AvoidVehicles = True
Objectives[23]Task_List[6]AvoidEmptyVehicles = True
Objectives[23]Task_List[6]AvoidActors = True
Objectives[23]Task_List[6]AvoidObjects = True
Objectives[23]Task_List[6]StopAtLights = False
Objectives[23]Task_List[6]UseBlinkers = True
Objectives[23]Task_List[6]AllowGoingWrongWay = True
Objectives[23]Task_List[6]Reverse = False
Objectives[23]Task_List[6]TakeShortestPath = False
Objectives[23]Task_List[6]IgnoreRoads = False
Objectives[23]Task_List[6]IgnoreAllPathing = False
Objectives[23]Task_List[6]AvoidHighWays = False
Objectives[23]Task_List[7]Type = Drive
Objectives[23]Task_List[7]PositionX = 212,9839
Objectives[23]Task_List[7]PositionY = 6569,239
Objectives[23]Task_List[7]PositionZ = 31,45967
Objectives[23]Task_List[7]Speed = 20
Objectives[23]Task_List[7]StopBeforeVehicles = True
Objectives[23]Task_List[7]StopBeforeActors = True
Objectives[23]Task_List[7]AvoidVehicles = True
Objectives[23]Task_List[7]AvoidEmptyVehicles = True
Objectives[23]Task_List[7]AvoidActors = True
Objectives[23]Task_List[7]AvoidObjects = True
Objectives[23]Task_List[7]StopAtLights = False
Objectives[23]Task_List[7]UseBlinkers = True
Objectives[23]Task_List[7]AllowGoingWrongWay = True
Objectives[23]Task_List[7]Reverse = False
Objectives[23]Task_List[7]TakeShortestPath = False
Objectives[23]Task_List[7]IgnoreRoads = False
Objectives[23]Task_List[7]IgnoreAllPathing = False
Objectives[23]Task_List[7]AvoidHighWays = False
Objectives[23]Task_List[8]Type = Drive
Objectives[23]Task_List[8]PositionX = 160,4682
Objectives[23]Task_List[8]PositionY = 6615,689
Objectives[23]Task_List[8]PositionZ = 31,44801
Objectives[23]Task_List[8]Speed = 10
Objectives[23]Task_List[8]StopBeforeVehicles = False
Objectives[23]Task_List[8]StopBeforeActors = False
Objectives[23]Task_List[8]AvoidVehicles = True
Objectives[23]Task_List[8]AvoidEmptyVehicles = True
Objectives[23]Task_List[8]AvoidActors = True
Objectives[23]Task_List[8]AvoidObjects = True
Objectives[23]Task_List[8]StopAtLights = False
Objectives[23]Task_List[8]UseBlinkers = True
Objectives[23]Task_List[8]AllowGoingWrongWay = True
Objectives[23]Task_List[8]Reverse = False
Objectives[23]Task_List[8]TakeShortestPath = False
Objectives[23]Task_List[8]IgnoreRoads = False
Objectives[23]Task_List[8]IgnoreAllPathing = False
Objectives[23]Task_List[8]AvoidHighWays = False
Objectives[23]Task_List[9]Type = Drive
Objectives[23]Task_List[9]PositionX = 151,1919
Objectives[23]Task_List[9]PositionY = 6599,29
Objectives[23]Task_List[9]PositionZ = 31,34488
Objectives[23]Task_List[9]Speed = 10
Objectives[23]Task_List[9]StopBeforeVehicles = False
Objectives[23]Task_List[9]StopBeforeActors = False
Objectives[23]Task_List[9]AvoidVehicles = True
Objectives[23]Task_List[9]AvoidEmptyVehicles = True
Objectives[23]Task_List[9]AvoidActors = True
Objectives[23]Task_List[9]AvoidObjects = True
Objectives[23]Task_List[9]StopAtLights = False
Objectives[23]Task_List[9]UseBlinkers = True
Objectives[23]Task_List[9]AllowGoingWrongWay = True
Objectives[23]Task_List[9]Reverse = False
Objectives[23]Task_List[9]TakeShortestPath = False
Objectives[23]Task_List[9]IgnoreRoads = False
Objectives[23]Task_List[9]IgnoreAllPathing = False
Objectives[23]Task_List[9]AvoidHighWays = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = 
Objectives[24]Type = Leave_Area
Objectives[24]positionX = 1476,926
Objectives[24]positionY = 6358,806
Objectives[24]positionZ = 22,72373
Objectives[24]Leave_Area_Distance = 200
Objectives[24]Leave_Area_Use_Objective_Position = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 2
Objectives[24]ObjectiveMessages[0]positionX = 208,4414
Objectives[24]ObjectiveMessages[0]positionY = 5902,945
Objectives[24]ObjectiveMessages[0]positionZ = 332,7354
Objectives[24]ObjectiveMessages[0]Message = Can we go?
Objectives[24]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = Blue
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = True
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 205,0924
Objectives[24]ObjectiveMessages[1]positionY = 5901,499
Objectives[24]ObjectiveMessages[1]positionZ = 332,3266
Objectives[24]ObjectiveMessages[1]Message = Yes, go.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = Yellow
Objectives[24]ObjectiveMessages[1]PlayFromStart = True
Objectives[24]ObjectiveMessages[1]Delay = False
Objectives[24]ObjectiveMessages[1]DelayTime = 0
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = False
Objectives[24]ObjectiveMessages[1]TypeTextMesage = True
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = 1474,774
Objectives[25]positionY = 6385,895
Objectives[25]positionZ = 22,3238
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = False
Objectives[25]SetPlayerActor_RelationshipGroup = Neutral
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 99
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = True
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 2
Objectives[25]mission_Pickup_Props[0]Model = PICKUP_WEAPON_PISTOL
Objectives[25]mission_Pickup_Props[0]Value = 1
Objectives[25]mission_Pickup_Props[0]positionX = 148,2626
Objectives[25]mission_Pickup_Props[0]positionY = 6614,114
Objectives[25]mission_Pickup_Props[0]positionZ = 31,33138
Objectives[25]mission_Pickup_Props[0]rotationX = 0
Objectives[25]mission_Pickup_Props[0]rotationY = 0
Objectives[25]mission_Pickup_Props[0]rotationZ = 27,37511
Objectives[25]mission_Pickup_Props[1]Model = PICKUP_WEAPON_STUNGUN
Objectives[25]mission_Pickup_Props[1]Value = 9999
Objectives[25]mission_Pickup_Props[1]positionX = 148,2626
Objectives[25]mission_Pickup_Props[1]positionY = 6614,114
Objectives[25]mission_Pickup_Props[1]positionZ = 31,33138
Objectives[25]mission_Pickup_Props[1]rotationX = 0
Objectives[25]mission_Pickup_Props[1]rotationY = 0
Objectives[25]mission_Pickup_Props[1]rotationZ = 112,3751
Objectives[25]ObjectiveMessages = 5
Objectives[25]ObjectiveMessages[0]positionX = 1316,77
Objectives[25]ObjectiveMessages[0]positionY = 6596,536
Objectives[25]ObjectiveMessages[0]positionZ = 1,143503
Objectives[25]ObjectiveMessages[0]Message = I'm really happy to be able to leave this place.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Green
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 1312,432
Objectives[25]ObjectiveMessages[1]positionY = 6595,191
Objectives[25]ObjectiveMessages[1]positionZ = 1,184164
Objectives[25]ObjectiveMessages[1]Message = Me too, but I'll miss some of these bastards.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Yellow
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 1310,038
Objectives[25]ObjectiveMessages[2]positionY = 6594,425
Objectives[25]ObjectiveMessages[2]positionZ = 1,223331
Objectives[25]ObjectiveMessages[2]Message = I certainly won't miss the asshole that bit my feet while I slept.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Green
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 1305,827
Objectives[25]ObjectiveMessages[3]positionY = 6592,978
Objectives[25]ObjectiveMessages[3]positionZ = 1,286523
Objectives[25]ObjectiveMessages[3]Message = Right, and not even the guy who came to talk to you every time to went to poop.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = Yellow
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[4]positionX = 1303,402
Objectives[25]ObjectiveMessages[4]positionY = 6592,231
Objectives[25]ObjectiveMessages[4]positionZ = 1,203613
Objectives[25]ObjectiveMessages[4]Message = No, not even him, I don't want to talk while I'm pooping.
Objectives[25]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[25]ObjectiveMessages[4]Sender = 
Objectives[25]ObjectiveMessages[4]Subject = 
Objectives[25]ObjectiveMessages[4]MessageColor = Green
Objectives[25]ObjectiveMessages[4]PlayFromStart = True
Objectives[25]ObjectiveMessages[4]Delay = False
Objectives[25]ObjectiveMessages[4]DelayTime = 0
Objectives[25]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[4]TypeSubtitle = False
Objectives[25]ObjectiveMessages[4]TypeTextMesage = True
Objectives[25]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[26]Type = Hint_Objective
Objectives[26]Text = 
Objectives[26]positionX = 1468,94
Objectives[26]positionY = 6365,714
Objectives[26]positionZ = 22,6925
Objectives[26]Hint_Time = 16
Objectives[26]Hint_FOV = 20
Objectives[26]Hint_Use_Position = False
Objectives[26]Hint_Use_Player = False
Objectives[26]Hint_Use_Actor = False
Objectives[26]Hint_Use_Vehicle = True
Objectives[26]mission_ActorsCount = 6
Objectives[26]mission_Actors[0]Survive_Number = 0
Objectives[26]mission_Actors[0]Failed_Text = 
Objectives[26]mission_Actors[0]Remove_After = 31
Objectives[26]mission_Actors[0]positionX = 206,6298
Objectives[26]mission_Actors[0]positionY = 6613,608
Objectives[26]mission_Actors[0]positionZ = 36,54968
Objectives[26]mission_Actors[0]Heading = 275
Objectives[26]mission_Actors[0]String_Name = s_m_m_trucker_01
Objectives[26]mission_Actors[0]Relationship_Group = Enemy1
Objectives[26]mission_Actors[0]AddBlip = True
Objectives[26]mission_Actors[0]ShowCone = False
Objectives[26]mission_Actors[0]Invincible = False
Objectives[26]mission_Actors[0]SetHealth = 100
Objectives[26]mission_Actors[0]DieFromHeadShot = True
Objectives[26]mission_Actors[0]CanExitVehicle = True
Objectives[26]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[0]AlwaysFight = True
Objectives[26]mission_Actors[0]Seeing_Range = 30
Objectives[26]mission_Actors[0]Hearing_Range = 30
Objectives[26]mission_Actors[0]CombatMovement = Offensive
Objectives[26]mission_Actors[0]weapon = Wrench
Objectives[26]mission_Actors[0]Variation = Random
Objectives[26]mission_Actors[0]Task = 99
Objectives[26]mission_Actors[0]Task_Guard_Range = 5
Objectives[26]mission_Actors[0]Task_Stay_In_Range = True
Objectives[26]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[0]Task_Scenario = NONE
Objectives[26]mission_Actors[0]Task_List_Count = 8
Objectives[26]mission_Actors[0]Task_Repeat = False
Objectives[26]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[26]mission_Actors[0]Task_List[0]PositionX = 207,8757
Objectives[26]mission_Actors[0]Task_List[0]PositionY = 6613,168
Objectives[26]mission_Actors[0]Task_List[0]PositionZ = 35,97879
Objectives[26]mission_Actors[0]Task_List[0]Block = True
Objectives[26]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[26]mission_Actors[0]Task_List[1]PositionX = 203,7364
Objectives[26]mission_Actors[0]Task_List[1]PositionY = 6613,393
Objectives[26]mission_Actors[0]Task_List[1]PositionZ = 31,12138
Objectives[26]mission_Actors[0]Task_List[1]Speed = 1
Objectives[26]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[26]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[26]mission_Actors[0]Task_List[2]Type = Drive
Objectives[26]mission_Actors[0]Task_List[2]PositionX = -845,1147
Objectives[26]mission_Actors[0]Task_List[2]PositionY = 5455,798
Objectives[26]mission_Actors[0]Task_List[2]PositionZ = 33,58646
Objectives[26]mission_Actors[0]Task_List[2]Speed = 15
Objectives[26]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[26]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[26]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[26]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[26]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[26]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[26]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[26]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[26]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[26]mission_Actors[0]Task_List[2]Reverse = False
Objectives[26]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[26]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[26]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[26]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[26]mission_Actors[0]Task_List[3]Type = Drive
Objectives[26]mission_Actors[0]Task_List[3]PositionX = -1718,355
Objectives[26]mission_Actors[0]Task_List[3]PositionY = 4799,188
Objectives[26]mission_Actors[0]Task_List[3]PositionZ = 58,5145
Objectives[26]mission_Actors[0]Task_List[3]Speed = 15
Objectives[26]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[26]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[26]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[26]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[26]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[26]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[26]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[26]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[26]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[26]mission_Actors[0]Task_List[3]Reverse = False
Objectives[26]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[26]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[26]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[26]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[26]mission_Actors[0]Task_List[4]Type = Drive
Objectives[26]mission_Actors[0]Task_List[4]PositionX = -2691,696
Objectives[26]mission_Actors[0]Task_List[4]PositionY = 2279,845
Objectives[26]mission_Actors[0]Task_List[4]PositionZ = 19,47934
Objectives[26]mission_Actors[0]Task_List[4]Speed = 15
Objectives[26]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[26]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[26]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[26]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[26]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[26]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[26]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[26]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[26]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[26]mission_Actors[0]Task_List[4]Reverse = False
Objectives[26]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[26]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[26]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[26]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[26]mission_Actors[0]Task_List[5]Type = Drive
Objectives[26]mission_Actors[0]Task_List[5]PositionX = -2618,327
Objectives[26]mission_Actors[0]Task_List[5]PositionY = 2311,271
Objectives[26]mission_Actors[0]Task_List[5]PositionZ = 26,37244
Objectives[26]mission_Actors[0]Task_List[5]Speed = 10
Objectives[26]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[26]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[26]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[26]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[26]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[26]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[26]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[26]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[26]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[26]mission_Actors[0]Task_List[5]Reverse = False
Objectives[26]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[26]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[26]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[26]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[26]mission_Actors[0]Task_List[6]Type = Drive
Objectives[26]mission_Actors[0]Task_List[6]PositionX = -2568,089
Objectives[26]mission_Actors[0]Task_List[6]PositionY = 2347,861
Objectives[26]mission_Actors[0]Task_List[6]PositionZ = 32,58047
Objectives[26]mission_Actors[0]Task_List[6]Speed = 10
Objectives[26]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[26]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[26]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[26]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[26]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[26]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[26]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[26]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[26]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[26]mission_Actors[0]Task_List[6]Reverse = False
Objectives[26]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[26]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[26]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[26]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[26]mission_Actors[0]Task_List[7]Type = BlockNonTemporaryEvents
Objectives[26]mission_Actors[0]Task_List[7]PositionX = 207,8757
Objectives[26]mission_Actors[0]Task_List[7]PositionY = 6613,168
Objectives[26]mission_Actors[0]Task_List[7]PositionZ = 35,97879
Objectives[26]mission_Actors[0]Task_List[7]Block = False
Objectives[26]mission_Actors[1]Survive_Number = 0
Objectives[26]mission_Actors[1]Failed_Text = 
Objectives[26]mission_Actors[1]Remove_After = 31
Objectives[26]mission_Actors[1]positionX = -2563,238
Objectives[26]mission_Actors[1]positionY = 2316,856
Objectives[26]mission_Actors[1]positionZ = 33,21577
Objectives[26]mission_Actors[1]Heading = 74,99998
Objectives[26]mission_Actors[1]String_Name = s_m_m_trucker_01
Objectives[26]mission_Actors[1]Relationship_Group = Enemy1
Objectives[26]mission_Actors[1]AddBlip = False
Objectives[26]mission_Actors[1]ShowCone = False
Objectives[26]mission_Actors[1]Invincible = False
Objectives[26]mission_Actors[1]SetHealth = 100
Objectives[26]mission_Actors[1]DieFromHeadShot = True
Objectives[26]mission_Actors[1]CanExitVehicle = True
Objectives[26]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[1]AlwaysFight = True
Objectives[26]mission_Actors[1]Seeing_Range = 30
Objectives[26]mission_Actors[1]Hearing_Range = 30
Objectives[26]mission_Actors[1]CombatMovement = Offensive
Objectives[26]mission_Actors[1]weapon = Revolver
Objectives[26]mission_Actors[1]Variation = Random
Objectives[26]mission_Actors[1]Task = 0
Objectives[26]mission_Actors[1]Task_Guard_Range = 5
Objectives[26]mission_Actors[1]Task_Stay_In_Range = True
Objectives[26]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[1]Task_Scenario = NONE
Objectives[26]mission_Actors[2]Survive_Number = 0
Objectives[26]mission_Actors[2]Failed_Text = 
Objectives[26]mission_Actors[2]Remove_After = 31
Objectives[26]mission_Actors[2]positionX = -2550,09
Objectives[26]mission_Actors[2]positionY = 2317,068
Objectives[26]mission_Actors[2]positionZ = 33,2157
Objectives[26]mission_Actors[2]Heading = 0
Objectives[26]mission_Actors[2]String_Name = s_m_m_trucker_01
Objectives[26]mission_Actors[2]Relationship_Group = Enemy1
Objectives[26]mission_Actors[2]AddBlip = False
Objectives[26]mission_Actors[2]ShowCone = False
Objectives[26]mission_Actors[2]Invincible = False
Objectives[26]mission_Actors[2]SetHealth = 100
Objectives[26]mission_Actors[2]DieFromHeadShot = True
Objectives[26]mission_Actors[2]CanExitVehicle = True
Objectives[26]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[2]AlwaysFight = True
Objectives[26]mission_Actors[2]Seeing_Range = 30
Objectives[26]mission_Actors[2]Hearing_Range = 30
Objectives[26]mission_Actors[2]CombatMovement = Offensive
Objectives[26]mission_Actors[2]weapon = Revolver
Objectives[26]mission_Actors[2]Variation = Random
Objectives[26]mission_Actors[2]Task = 0
Objectives[26]mission_Actors[2]Task_Guard_Range = 5
Objectives[26]mission_Actors[2]Task_Stay_In_Range = True
Objectives[26]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[2]Task_Scenario = NONE
Objectives[26]mission_Actors[3]Survive_Number = 0
Objectives[26]mission_Actors[3]Failed_Text = 
Objectives[26]mission_Actors[3]Remove_After = 31
Objectives[26]mission_Actors[3]positionX = -2534,883
Objectives[26]mission_Actors[3]positionY = 2319,139
Objectives[26]mission_Actors[3]positionZ = 33,21539
Objectives[26]mission_Actors[3]Heading = 79,99997
Objectives[26]mission_Actors[3]String_Name = s_m_m_trucker_01
Objectives[26]mission_Actors[3]Relationship_Group = Enemy1
Objectives[26]mission_Actors[3]AddBlip = False
Objectives[26]mission_Actors[3]ShowCone = False
Objectives[26]mission_Actors[3]Invincible = False
Objectives[26]mission_Actors[3]SetHealth = 100
Objectives[26]mission_Actors[3]DieFromHeadShot = True
Objectives[26]mission_Actors[3]CanExitVehicle = True
Objectives[26]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[3]AlwaysFight = True
Objectives[26]mission_Actors[3]Seeing_Range = 30
Objectives[26]mission_Actors[3]Hearing_Range = 30
Objectives[26]mission_Actors[3]CombatMovement = Offensive
Objectives[26]mission_Actors[3]weapon = Revolver
Objectives[26]mission_Actors[3]Variation = Random
Objectives[26]mission_Actors[3]Task = 0
Objectives[26]mission_Actors[3]Task_Guard_Range = 5
Objectives[26]mission_Actors[3]Task_Stay_In_Range = True
Objectives[26]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[3]Task_Scenario = NONE
Objectives[26]mission_Actors[4]Survive_Number = 0
Objectives[26]mission_Actors[4]Failed_Text = 
Objectives[26]mission_Actors[4]Remove_After = 31
Objectives[26]mission_Actors[4]positionX = -2554,859
Objectives[26]mission_Actors[4]positionY = 2334,094
Objectives[26]mission_Actors[4]positionZ = 33,07806
Objectives[26]mission_Actors[4]Heading = 79,99997
Objectives[26]mission_Actors[4]String_Name = s_m_m_trucker_01
Objectives[26]mission_Actors[4]Relationship_Group = Enemy1
Objectives[26]mission_Actors[4]AddBlip = False
Objectives[26]mission_Actors[4]ShowCone = False
Objectives[26]mission_Actors[4]Invincible = False
Objectives[26]mission_Actors[4]SetHealth = 100
Objectives[26]mission_Actors[4]DieFromHeadShot = True
Objectives[26]mission_Actors[4]CanExitVehicle = True
Objectives[26]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[4]AlwaysFight = True
Objectives[26]mission_Actors[4]Seeing_Range = 30
Objectives[26]mission_Actors[4]Hearing_Range = 30
Objectives[26]mission_Actors[4]CombatMovement = Offensive
Objectives[26]mission_Actors[4]weapon = Revolver
Objectives[26]mission_Actors[4]Variation = Random
Objectives[26]mission_Actors[4]Task = 0
Objectives[26]mission_Actors[4]Task_Guard_Range = 5
Objectives[26]mission_Actors[4]Task_Stay_In_Range = True
Objectives[26]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[4]Task_Scenario = NONE
Objectives[26]mission_Actors[5]Survive_Number = 0
Objectives[26]mission_Actors[5]Failed_Text = 
Objectives[26]mission_Actors[5]Remove_After = 31
Objectives[26]mission_Actors[5]positionX = -2561,108
Objectives[26]mission_Actors[5]positionY = 2342,104
Objectives[26]mission_Actors[5]positionZ = 33,2567
Objectives[26]mission_Actors[5]Heading = 79,99997
Objectives[26]mission_Actors[5]String_Name = s_m_m_trucker_01
Objectives[26]mission_Actors[5]Relationship_Group = Enemy1
Objectives[26]mission_Actors[5]AddBlip = False
Objectives[26]mission_Actors[5]ShowCone = False
Objectives[26]mission_Actors[5]Invincible = False
Objectives[26]mission_Actors[5]SetHealth = 100
Objectives[26]mission_Actors[5]DieFromHeadShot = True
Objectives[26]mission_Actors[5]CanExitVehicle = True
Objectives[26]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[5]AlwaysFight = True
Objectives[26]mission_Actors[5]Seeing_Range = 30
Objectives[26]mission_Actors[5]Hearing_Range = 30
Objectives[26]mission_Actors[5]CombatMovement = Offensive
Objectives[26]mission_Actors[5]weapon = Revolver
Objectives[26]mission_Actors[5]Variation = Random
Objectives[26]mission_Actors[5]Task = 0
Objectives[26]mission_Actors[5]Task_Guard_Range = 5
Objectives[26]mission_Actors[5]Task_Stay_In_Range = True
Objectives[26]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[5]Task_Scenario = NONE
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 5
Objectives[26]ObjectiveMessages[0]positionX = -1053,842
Objectives[26]ObjectiveMessages[0]positionY = 1361,165
Objectives[26]ObjectiveMessages[0]positionZ = 236,3345
Objectives[26]ObjectiveMessages[0]Message = Ok, Ron, Wade, do you see that truck? That truck must not reach its destination.
Objectives[26]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = Red
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = False
Objectives[26]ObjectiveMessages[0]TypeTextMesage = True
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = -1055,945
Objectives[26]ObjectiveMessages[1]positionY = 1362,543
Objectives[26]ObjectiveMessages[1]positionZ = 235,4587
Objectives[26]ObjectiveMessages[1]Message = And how should we do it? We have no weapons.
Objectives[26]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = Green
Objectives[26]ObjectiveMessages[1]PlayFromStart = True
Objectives[26]ObjectiveMessages[1]Delay = False
Objectives[26]ObjectiveMessages[1]DelayTime = 0
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = False
Objectives[26]ObjectiveMessages[1]TypeTextMesage = True
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = -1058,72
Objectives[26]ObjectiveMessages[2]positionY = 1363,716
Objectives[26]ObjectiveMessages[2]positionZ = 234,4471
Objectives[26]ObjectiveMessages[2]Message = I don't care how, throw it off the road, shoot it, burn it, I don't care.
Objectives[26]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = Red
Objectives[26]ObjectiveMessages[2]PlayFromStart = True
Objectives[26]ObjectiveMessages[2]Delay = False
Objectives[26]ObjectiveMessages[2]DelayTime = 0
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = False
Objectives[26]ObjectiveMessages[2]TypeTextMesage = True
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = -1062,029
Objectives[26]ObjectiveMessages[3]positionY = 1365,238
Objectives[26]ObjectiveMessages[3]positionZ = 233,1179
Objectives[26]ObjectiveMessages[3]Message = But it must not arrive at its destination, take, you can use my teaser.
Objectives[26]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = Red
Objectives[26]ObjectiveMessages[3]PlayFromStart = True
Objectives[26]ObjectiveMessages[3]Delay = False
Objectives[26]ObjectiveMessages[3]DelayTime = 0
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = False
Objectives[26]ObjectiveMessages[3]TypeTextMesage = True
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[4]positionX = -1065,236
Objectives[26]ObjectiveMessages[4]positionY = 1366,816
Objectives[26]ObjectiveMessages[4]positionZ = 231,5949
Objectives[26]ObjectiveMessages[4]Message = There should also be a gun somewhere, but I think there's only one last bullet left.
Objectives[26]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[26]ObjectiveMessages[4]Sender = 
Objectives[26]ObjectiveMessages[4]Subject = 
Objectives[26]ObjectiveMessages[4]MessageColor = Blue
Objectives[26]ObjectiveMessages[4]PlayFromStart = True
Objectives[26]ObjectiveMessages[4]Delay = False
Objectives[26]ObjectiveMessages[4]DelayTime = 0
Objectives[26]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[4]TypeSubtitle = False
Objectives[26]ObjectiveMessages[4]TypeTextMesage = True
Objectives[26]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = 160,899
Objectives[27]positionY = 6616,859
Objectives[27]positionZ = 30,93477
Objectives[27]SetPlayerActor_Use_Player = True
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[27]SetPlayerActor_Use_Actor = False
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 1
Objectives[27]Task_List[0]Type = Pause
Objectives[27]Task_List[0]positionX = 160,899
Objectives[27]Task_List[0]positionY = 6616,859
Objectives[27]Task_List[0]positionZ = 31,43477
Objectives[27]Task_List[0]time = 1
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Type = Leave_Area
Objectives[28]positionX = 1479,423
Objectives[28]positionY = 6350,924
Objectives[28]positionZ = 22,66876
Objectives[28]Leave_Area_Distance = 5
Objectives[28]Leave_Area_Use_Objective_Position = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 2
Objectives[28]ObjectiveMessages[0]positionX = -1070,427
Objectives[28]ObjectiveMessages[0]positionY = 1369,288
Objectives[28]ObjectiveMessages[0]positionZ = 228,9244
Objectives[28]ObjectiveMessages[0]Message = It's not much, but we'll try to make it enough, and maybe we'll find something else around here.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Yellow
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = -1073,968
Objectives[28]ObjectiveMessages[1]positionY = 1371,021
Objectives[28]ObjectiveMessages[1]positionZ = 227,2695
Objectives[28]ObjectiveMessages[1]Message = Ok, go, hurry, the truck is leaving.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Red
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1479,423
Objectives[29]positionY = 6350,924
Objectives[29]positionZ = 22,66876
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 6
Objectives[29]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[29]Task_List[0]positionX = 1478,356
Objectives[29]Task_List[0]positionY = 6376,532
Objectives[29]Task_List[0]positionZ = 22,92728
Objectives[29]Task_List[0]Block = True
Objectives[29]Task_List[1]Type = EnterVehicle
Objectives[29]Task_List[1]PositionX = 1477,435
Objectives[29]Task_List[1]PositionY = 6376,143
Objectives[29]Task_List[1]PositionZ = 22,90993
Objectives[29]Task_List[1]Speed = 1
Objectives[29]Task_List[1]SeatIndex = -1
Objectives[29]Task_List[1]TaskIndex = 1
Objectives[29]Task_List[1]Warp = False
Objectives[29]Task_List[2]Type = Drive
Objectives[29]Task_List[2]PositionX = 1385,337
Objectives[29]Task_List[2]PositionY = 6472,517
Objectives[29]Task_List[2]PositionZ = 19,59007
Objectives[29]Task_List[2]Speed = 20
Objectives[29]Task_List[2]StopBeforeVehicles = False
Objectives[29]Task_List[2]StopBeforeActors = False
Objectives[29]Task_List[2]AvoidVehicles = True
Objectives[29]Task_List[2]AvoidEmptyVehicles = True
Objectives[29]Task_List[2]AvoidActors = True
Objectives[29]Task_List[2]AvoidObjects = True
Objectives[29]Task_List[2]StopAtLights = False
Objectives[29]Task_List[2]UseBlinkers = True
Objectives[29]Task_List[2]AllowGoingWrongWay = True
Objectives[29]Task_List[2]Reverse = False
Objectives[29]Task_List[2]TakeShortestPath = False
Objectives[29]Task_List[2]IgnoreRoads = False
Objectives[29]Task_List[2]IgnoreAllPathing = False
Objectives[29]Task_List[2]AvoidHighWays = False
Objectives[29]Task_List[3]Type = Drive
Objectives[29]Task_List[3]PositionX = 2499,12
Objectives[29]Task_List[3]PositionY = 5490,055
Objectives[29]Task_List[3]PositionZ = 44,1459
Objectives[29]Task_List[3]Speed = 20
Objectives[29]Task_List[3]StopBeforeVehicles = False
Objectives[29]Task_List[3]StopBeforeActors = False
Objectives[29]Task_List[3]AvoidVehicles = True
Objectives[29]Task_List[3]AvoidEmptyVehicles = True
Objectives[29]Task_List[3]AvoidActors = True
Objectives[29]Task_List[3]AvoidObjects = True
Objectives[29]Task_List[3]StopAtLights = False
Objectives[29]Task_List[3]UseBlinkers = True
Objectives[29]Task_List[3]AllowGoingWrongWay = True
Objectives[29]Task_List[3]Reverse = False
Objectives[29]Task_List[3]TakeShortestPath = False
Objectives[29]Task_List[3]IgnoreRoads = False
Objectives[29]Task_List[3]IgnoreAllPathing = False
Objectives[29]Task_List[3]AvoidHighWays = False
Objectives[29]Task_List[4]Type = Drive
Objectives[29]Task_List[4]PositionX = 2293,887
Objectives[29]Task_List[4]PositionY = 3848,771
Objectives[29]Task_List[4]PositionZ = 34,09245
Objectives[29]Task_List[4]Speed = 20
Objectives[29]Task_List[4]StopBeforeVehicles = False
Objectives[29]Task_List[4]StopBeforeActors = False
Objectives[29]Task_List[4]AvoidVehicles = True
Objectives[29]Task_List[4]AvoidEmptyVehicles = True
Objectives[29]Task_List[4]AvoidActors = True
Objectives[29]Task_List[4]AvoidObjects = True
Objectives[29]Task_List[4]StopAtLights = False
Objectives[29]Task_List[4]UseBlinkers = True
Objectives[29]Task_List[4]AllowGoingWrongWay = True
Objectives[29]Task_List[4]Reverse = False
Objectives[29]Task_List[4]TakeShortestPath = False
Objectives[29]Task_List[4]IgnoreRoads = False
Objectives[29]Task_List[4]IgnoreAllPathing = False
Objectives[29]Task_List[4]AvoidHighWays = False
Objectives[29]Task_List[5]Type = Drive
Objectives[29]Task_List[5]PositionX = 1715,611
Objectives[29]Task_List[5]PositionY = 3279,421
Objectives[29]Task_List[5]PositionZ = 40,61407
Objectives[29]Task_List[5]Speed = 20
Objectives[29]Task_List[5]StopBeforeVehicles = False
Objectives[29]Task_List[5]StopBeforeActors = False
Objectives[29]Task_List[5]AvoidVehicles = True
Objectives[29]Task_List[5]AvoidEmptyVehicles = True
Objectives[29]Task_List[5]AvoidActors = True
Objectives[29]Task_List[5]AvoidObjects = True
Objectives[29]Task_List[5]StopAtLights = False
Objectives[29]Task_List[5]UseBlinkers = True
Objectives[29]Task_List[5]AllowGoingWrongWay = True
Objectives[29]Task_List[5]Reverse = False
Objectives[29]Task_List[5]TakeShortestPath = False
Objectives[29]Task_List[5]IgnoreRoads = False
Objectives[29]Task_List[5]IgnoreAllPathing = False
Objectives[29]Task_List[5]AvoidHighWays = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = Stop and destroy the tank
Objectives[30]Type = Destroy_Vehicle
Objectives[30]positionX = 195,2459
Objectives[30]positionY = 6623,296
Objectives[30]positionZ = 30,64115
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 4
Objectives[30]ObjectiveMessages[0]positionX = -1080,089
Objectives[30]ObjectiveMessages[0]positionY = 1373,794
Objectives[30]ObjectiveMessages[0]positionZ = 224,7972
Objectives[30]ObjectiveMessages[0]Message = Good luck, guys.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Blue
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = -1082,683
Objectives[30]ObjectiveMessages[1]positionY = 1375,043
Objectives[30]ObjectiveMessages[1]positionZ = 223,8083
Objectives[30]ObjectiveMessages[1]Message = Call us when you have done.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Red
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = -1089,204
Objectives[30]ObjectiveMessages[2]positionY = 1378,39
Objectives[30]ObjectiveMessages[2]positionZ = 221,43
Objectives[30]ObjectiveMessages[2]Message = What can we use?
Objectives[30]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = Green
Objectives[30]ObjectiveMessages[2]PlayFromStart = True
Objectives[30]ObjectiveMessages[2]Delay = False
Objectives[30]ObjectiveMessages[2]DelayTime = 0
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = False
Objectives[30]ObjectiveMessages[2]TypeTextMesage = True
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = -1092,228
Objectives[30]ObjectiveMessages[3]positionY = 1379,893
Objectives[30]ObjectiveMessages[3]positionZ = 220,3019
Objectives[30]ObjectiveMessages[3]Message = I don't know, look around quickly and then let's find a car to follow that truck.
Objectives[30]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = Yellow
Objectives[30]ObjectiveMessages[3]PlayFromStart = True
Objectives[30]ObjectiveMessages[3]Delay = False
Objectives[30]ObjectiveMessages[3]DelayTime = 0
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = False
Objectives[30]ObjectiveMessages[3]TypeTextMesage = True
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[31]Text = Out of here
Objectives[31]Type = Leave_Area
Objectives[31]positionX = 201,6898
Objectives[31]positionY = 6600,324
Objectives[31]positionZ = 30,66169
Objectives[31]Leave_Area_Distance = 75
Objectives[31]Leave_Area_Use_Objective_Position = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 2
Objectives[31]ObjectiveMessages[0]positionX = -1098,612
Objectives[31]ObjectiveMessages[0]positionY = 1383,577
Objectives[31]ObjectiveMessages[0]positionZ = 217,8304
Objectives[31]ObjectiveMessages[0]Message = Good work, that tank won't go anywhere anymore.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = Green
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = False
Objectives[31]ObjectiveMessages[0]TypeTextMesage = True
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = -1105,159
Objectives[31]ObjectiveMessages[1]positionY = 1387,057
Objectives[31]ObjectiveMessages[1]positionZ = 214,9507
Objectives[31]ObjectiveMessages[1]Message = Well, now let's get out of here.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = Yellow
Objectives[31]ObjectiveMessages[1]PlayFromStart = True
Objectives[31]ObjectiveMessages[1]Delay = False
Objectives[31]ObjectiveMessages[1]DelayTime = 0
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = False
Objectives[31]ObjectiveMessages[1]TypeTextMesage = True
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[32]Text = Go to Paleto cove
Objectives[32]Text2 = 
Objectives[32]Text3 = 
Objectives[32]Failed_Text = 
Objectives[32]Type = Checkpoint
Objectives[32]Checkpoint_Type = 45
Objectives[32]Reserved = 1
Objectives[32]ColorR = 255
Objectives[32]ColorG = 255
Objectives[32]ColorB = 0
Objectives[32]ColorA = 255
Objectives[32]IconColorR = 255
Objectives[32]IconColorG = 255
Objectives[32]IconColorB = 0
Objectives[32]IconColorA = 255
Objectives[32]positionX = -1577,504
Objectives[32]positionY = 5159,038
Objectives[32]positionZ = 18,87337
Objectives[32]Heading = 277,3751
Objectives[32]Diameter = 4
Objectives[32]minimum_hight = 1
Objectives[32]maximum_hight = 10
Objectives[32]TriggerDistance = 7,5
Objectives[32]PlaySound = False
Objectives[32]LoseWanted = False
Objectives[32]Stop_Vehicle = False
Objectives[32]DeliverVehicleOnly = False
Objectives[32]DeliverTrailor = False
Objectives[32]DeliverTowTruck = False
Objectives[32]DeliverVehicleCargobob = False
Objectives[32]DeliverPropCargobob = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 6
Objectives[32]ObjectiveMessages[0]positionX = -1114,255
Objectives[32]ObjectiveMessages[0]positionY = 1391,046
Objectives[32]ObjectiveMessages[0]positionZ = 210,6761
Objectives[32]ObjectiveMessages[0]Message = Guys, have you done?
Objectives[32]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = Red
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = False
Objectives[32]ObjectiveMessages[0]TypeTextMesage = True
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = -1118,123
Objectives[32]ObjectiveMessages[1]positionY = 1392,655
Objectives[32]ObjectiveMessages[1]positionZ = 208,6215
Objectives[32]ObjectiveMessages[1]Message = Yes, that tank will not reach its destination.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = Yellow
Objectives[32]ObjectiveMessages[1]PlayFromStart = True
Objectives[32]ObjectiveMessages[1]Delay = False
Objectives[32]ObjectiveMessages[1]DelayTime = 0
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = False
Objectives[32]ObjectiveMessages[1]TypeTextMesage = True
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = -1122,569
Objectives[32]ObjectiveMessages[2]positionY = 1394,516
Objectives[32]ObjectiveMessages[2]positionZ = 206,264
Objectives[32]ObjectiveMessages[2]Message = Well, Michael and Trevor are coming to pick you up by helicopter.
Objectives[32]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = Red
Objectives[32]ObjectiveMessages[2]PlayFromStart = True
Objectives[32]ObjectiveMessages[2]Delay = False
Objectives[32]ObjectiveMessages[2]DelayTime = 0
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = False
Objectives[32]ObjectiveMessages[2]TypeTextMesage = True
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[3]positionX = -1127,136
Objectives[32]ObjectiveMessages[3]positionY = 1396,241
Objectives[32]ObjectiveMessages[3]positionZ = 203,2764
Objectives[32]ObjectiveMessages[3]Message = Go wait for them at Paleto cove, at Michael's bar, do you know where it is?
Objectives[32]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[32]ObjectiveMessages[3]Sender = 
Objectives[32]ObjectiveMessages[3]Subject = 
Objectives[32]ObjectiveMessages[3]MessageColor = Red
Objectives[32]ObjectiveMessages[3]PlayFromStart = True
Objectives[32]ObjectiveMessages[3]Delay = False
Objectives[32]ObjectiveMessages[3]DelayTime = 0
Objectives[32]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[3]TypeSubtitle = False
Objectives[32]ObjectiveMessages[3]TypeTextMesage = True
Objectives[32]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[4]positionX = -1130,101
Objectives[32]ObjectiveMessages[4]positionY = 1397,115
Objectives[32]ObjectiveMessages[4]positionZ = 201,3398
Objectives[32]ObjectiveMessages[4]Message = Yes, I know, we go there.
Objectives[32]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[32]ObjectiveMessages[4]Sender = 
Objectives[32]ObjectiveMessages[4]Subject = 
Objectives[32]ObjectiveMessages[4]MessageColor = Yellow
Objectives[32]ObjectiveMessages[4]PlayFromStart = True
Objectives[32]ObjectiveMessages[4]Delay = False
Objectives[32]ObjectiveMessages[4]DelayTime = 0
Objectives[32]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[4]TypeSubtitle = False
Objectives[32]ObjectiveMessages[4]TypeTextMesage = True
Objectives[32]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[5]positionX = -1134,406
Objectives[32]ObjectiveMessages[5]positionY = 1398,43
Objectives[32]ObjectiveMessages[5]positionZ = 198,8495
Objectives[32]ObjectiveMessages[5]Message = Well, hurry up, we're on our way.
Objectives[32]ObjectiveMessages[5]Contact = CHAR_LESTER
Objectives[32]ObjectiveMessages[5]Sender = 
Objectives[32]ObjectiveMessages[5]Subject = 
Objectives[32]ObjectiveMessages[5]MessageColor = Red
Objectives[32]ObjectiveMessages[5]PlayFromStart = True
Objectives[32]ObjectiveMessages[5]Delay = False
Objectives[32]ObjectiveMessages[5]DelayTime = 0
Objectives[32]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[5]TypeSubtitle = False
Objectives[32]ObjectiveMessages[5]TypeTextMesage = True
Objectives[32]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[33]Text = 
Objectives[33]Type = Timeout_Objective
Objectives[33]positionX = -1577,504
Objectives[33]positionY = 5159,038
Objectives[33]positionZ = 18,87337
Objectives[33]Timeout_Min = 0
Objectives[33]Timeout_Sec = 1
Objectives[33]mission_ActorsCount = 2
Objectives[33]mission_Actors[0]SpawnInVehicle = True
Objectives[33]mission_Actors[0]SeatIndex = -1
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 0
Objectives[33]mission_Actors[0]positionX = -1628,413
Objectives[33]mission_Actors[0]positionY = 4739,453
Objectives[33]mission_Actors[0]positionZ = 53,30447
Objectives[33]mission_Actors[0]Heading = 36,2282
Objectives[33]mission_Actors[0]String_Name = player_two
Objectives[33]mission_Actors[0]Relationship_Group = Friend
Objectives[33]mission_Actors[0]AddBlip = False
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = True
Objectives[33]mission_Actors[0]SetHealth = 100
Objectives[33]mission_Actors[0]DieFromHeadShot = True
Objectives[33]mission_Actors[0]CanExitVehicle = True
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[0]AlwaysFight = True
Objectives[33]mission_Actors[0]Seeing_Range = 30
Objectives[33]mission_Actors[0]Hearing_Range = 30
Objectives[33]mission_Actors[0]CombatMovement = Offensive
Objectives[33]mission_Actors[0]weapon = Unarmed
Objectives[33]mission_Actors[0]Variation = Custom
Objectives[33]mission_Actors[0]Task = 99
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = NONE
Objectives[33]mission_Actors[0]Task_List_Count = 3
Objectives[33]mission_Actors[0]Task_Repeat = False
Objectives[33]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[33]mission_Actors[0]Task_List[0]PositionX = -1634,859
Objectives[33]mission_Actors[0]Task_List[0]PositionY = 4740,968
Objectives[33]mission_Actors[0]Task_List[0]PositionZ = 52,50038
Objectives[33]mission_Actors[0]Task_List[0]Block = True
Objectives[33]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[33]mission_Actors[0]Task_List[1]PositionX = -1634,859
Objectives[33]mission_Actors[0]Task_List[1]PositionY = 4740,968
Objectives[33]mission_Actors[0]Task_List[1]PositionZ = 52,50038
Objectives[33]mission_Actors[0]Task_List[1]Speed = 1
Objectives[33]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[33]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[33]mission_Actors[0]Task_List[2]Type = VehicleHeliTask
Objectives[33]mission_Actors[0]Task_List[2]PositionX = -1577,166
Objectives[33]mission_Actors[0]Task_List[2]PositionY = 5159,725
Objectives[33]mission_Actors[0]Task_List[2]PositionZ = 19,31345
Objectives[33]mission_Actors[0]Task_List[2]speed = 100
Objectives[33]mission_Actors[0]Task_List[2]Hight = 30
Objectives[33]mission_Actors[0]Task_List[2]FollowPlayer = False
Objectives[33]mission_Actors[0]Task_List[2]AttackPlayer = False
Objectives[33]mission_Actors[0]Task_List[2]Land = True
Objectives[33]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 5
Objectives[33]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 5
Objectives[33]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 32
Objectives[33]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 23
Objectives[33]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 5
Objectives[33]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[33]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[33]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[33]mission_Actors[0]PROP_HATS_INDEX = 12
Objectives[33]mission_Actors[0]PROP_HATS_TEXTURE = 0
Objectives[33]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[33]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[33]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[33]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 36
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 51
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 41
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 61
Objectives[33]mission_Actors[1]SpawnInVehicle = True
Objectives[33]mission_Actors[1]SeatIndex = 0
Objectives[33]mission_Actors[1]Survive_Number = 0
Objectives[33]mission_Actors[1]Failed_Text = 
Objectives[33]mission_Actors[1]Remove_After = 0
Objectives[33]mission_Actors[1]positionX = -1628,413
Objectives[33]mission_Actors[1]positionY = 4739,453
Objectives[33]mission_Actors[1]positionZ = 53,30447
Objectives[33]mission_Actors[1]Heading = 36,2282
Objectives[33]mission_Actors[1]String_Name = player_zero
Objectives[33]mission_Actors[1]Relationship_Group = Friend
Objectives[33]mission_Actors[1]AddBlip = False
Objectives[33]mission_Actors[1]ShowCone = False
Objectives[33]mission_Actors[1]Invincible = True
Objectives[33]mission_Actors[1]SetHealth = 100
Objectives[33]mission_Actors[1]DieFromHeadShot = True
Objectives[33]mission_Actors[1]CanExitVehicle = False
Objectives[33]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[1]AlwaysFight = True
Objectives[33]mission_Actors[1]Seeing_Range = 30
Objectives[33]mission_Actors[1]Hearing_Range = 30
Objectives[33]mission_Actors[1]CombatMovement = Offensive
Objectives[33]mission_Actors[1]weapon = Pistol
Objectives[33]mission_Actors[1]Variation = Default
Objectives[33]mission_Actors[1]Task = 0
Objectives[33]mission_Actors[1]Task_Guard_Range = 5
Objectives[33]mission_Actors[1]Task_Stay_In_Range = True
Objectives[33]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[1]Task_Scenario = NONE
Objectives[33]mission_Vehicles = 1
Objectives[33]mission_Vehicles[0]positionX = -1628,413
Objectives[33]mission_Vehicles[0]positionY = 4739,453
Objectives[33]mission_Vehicles[0]positionZ = 53,30447
Objectives[33]mission_Vehicles[0]Heading = 36,2282
Objectives[33]mission_Vehicles[0]Name = Valkyrie MOD.0
Objectives[33]mission_Vehicles[0]Model = valkyrie2
Objectives[33]mission_Vehicles[0]PrimaryColor = UtilLightBrown
Objectives[33]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[33]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[0]HasPearlescent = False
Objectives[33]mission_Vehicles[0]Livery = 0
Objectives[33]mission_Vehicles[0]DirtLevel = 0
Objectives[33]mission_Vehicles[0]LockedForPlayer = False
Objectives[33]mission_Vehicles[0]Locked = False
Objectives[33]mission_Vehicles[0]Alarm = False
Objectives[33]mission_Vehicles[0]HotWired = False
Objectives[33]mission_Vehicles[0]Invincible = True
Objectives[33]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[0]Remove_After = 0
Objectives[33]mission_Vehicles[0]Survive_Number = 0
Objectives[33]mission_Vehicles[0]Failed_Text = 
Objectives[33]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[33]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 33
Objectives[33]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[33]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[33]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[33]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 34
Objectives[33]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[33]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[33]mission_Vehicles[0]NeededForObjectiveHint[0] = 62
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 36
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 51
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 41
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 61
Objectives[33]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 1
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Text = Get the helicopter
Objectives[34]FaildText = 
Objectives[34]Type = Enter_Vehicle
Objectives[34]positionX = -1630,714
Objectives[34]positionY = 4740,586
Objectives[34]positionZ = 51,96461
Objectives[34]EnterVehicle_AsPassenger = True
Objectives[34]EnterVehicle_CanExit = True
Objectives[34]EnterVehicle_SetIsWanted = False
Objectives[34]EnterVehicle_SeatIndex = 2
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 2
Objectives[34]mission_Vehicles[0]positionX = -1169,336
Objectives[34]mission_Vehicles[0]positionY = 5275,458
Objectives[34]mission_Vehicles[0]positionZ = 55,29517
Objectives[34]mission_Vehicles[0]Heading = 114,898
Objectives[34]mission_Vehicles[0]Name = Centro Operativo Mobile
Objectives[34]mission_Vehicles[0]Model = trailerlarge
Objectives[34]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[34]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[34]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[34]mission_Vehicles[0]HasPearlescent = False
Objectives[34]mission_Vehicles[0]Livery = -1
Objectives[34]mission_Vehicles[0]DirtLevel = 0
Objectives[34]mission_Vehicles[0]LockedForPlayer = False
Objectives[34]mission_Vehicles[0]Locked = False
Objectives[34]mission_Vehicles[0]Alarm = False
Objectives[34]mission_Vehicles[0]HotWired = False
Objectives[34]mission_Vehicles[0]Invincible = False
Objectives[34]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[34]mission_Vehicles[0]Remove_After = 0
Objectives[34]mission_Vehicles[0]Survive_Number = 0
Objectives[34]mission_Vehicles[0]Failed_Text = 
Objectives[34]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[34]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 65
Objectives[34]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[34]mission_Vehicles[1]positionX = -1177,919
Objectives[34]mission_Vehicles[1]positionY = 5271,581
Objectives[34]mission_Vehicles[1]positionZ = 53,21938
Objectives[34]mission_Vehicles[1]Heading = 112,9644
Objectives[34]mission_Vehicles[1]Name = Phantom custom
Objectives[34]mission_Vehicles[1]Model = phantom3
Objectives[34]mission_Vehicles[1]PrimaryColor = UtilBlack
Objectives[34]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[34]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[34]mission_Vehicles[1]HasPearlescent = False
Objectives[34]mission_Vehicles[1]Livery = 0
Objectives[34]mission_Vehicles[1]DirtLevel = 0
Objectives[34]mission_Vehicles[1]LockedForPlayer = False
Objectives[34]mission_Vehicles[1]Locked = False
Objectives[34]mission_Vehicles[1]Alarm = False
Objectives[34]mission_Vehicles[1]HotWired = False
Objectives[34]mission_Vehicles[1]Invincible = True
Objectives[34]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[34]mission_Vehicles[1]Remove_After = 0
Objectives[34]mission_Vehicles[1]Survive_Number = 0
Objectives[34]mission_Vehicles[1]Failed_Text = 
Objectives[34]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[34]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 36
Objectives[34]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[34]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[34]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[34]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 64
Objectives[34]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[34]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[34]mission_Vehicles[1]NeededForObjectiveHint[0] = 49
Objectives[34]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[34]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 50
Objectives[34]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[34]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 2
Objectives[34]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 38
Objectives[34]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 39
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 3
Objectives[34]ObjectiveMessages[0]positionX = -1142,306
Objectives[34]ObjectiveMessages[0]positionY = 1400,757
Objectives[34]ObjectiveMessages[0]positionZ = 194,6793
Objectives[34]ObjectiveMessages[0]Message = Here we are.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = Yellow
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = False
Objectives[34]ObjectiveMessages[0]TypeTextMesage = True
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = -1145,664
Objectives[34]ObjectiveMessages[1]positionY = 1401,79
Objectives[34]ObjectiveMessages[1]positionZ = 192,9745
Objectives[34]ObjectiveMessages[1]Message = And now what?
Objectives[34]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = Green
Objectives[34]ObjectiveMessages[1]PlayFromStart = True
Objectives[34]ObjectiveMessages[1]Delay = False
Objectives[34]ObjectiveMessages[1]DelayTime = 0
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = False
Objectives[34]ObjectiveMessages[1]TypeTextMesage = True
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[2]positionX = -1149,249
Objectives[34]ObjectiveMessages[2]positionY = 1402,449
Objectives[34]ObjectiveMessages[2]positionZ = 191,4331
Objectives[34]ObjectiveMessages[2]Message = Now we wait for Michael and Trevor.
Objectives[34]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[34]ObjectiveMessages[2]Sender = 
Objectives[34]ObjectiveMessages[2]Subject = 
Objectives[34]ObjectiveMessages[2]MessageColor = Yellow
Objectives[34]ObjectiveMessages[2]PlayFromStart = True
Objectives[34]ObjectiveMessages[2]Delay = False
Objectives[34]ObjectiveMessages[2]DelayTime = 0
Objectives[34]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[2]TypeSubtitle = False
Objectives[34]ObjectiveMessages[2]TypeTextMesage = True
Objectives[34]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[35]Type = Mission_Settings_Objective
Objectives[35]positionX = 1549,955
Objectives[35]positionY = -2115,544
Objectives[35]positionZ = 76,20104
Objectives[35]MissionSettings_TimesOfDay = Current
Objectives[35]MissionSettings_Weather = Current
Objectives[35]MissionSettings_WantedLevel = 3
Objectives[35]MissionSettings_SetWantedLevelNow = Current
Objectives[35]MissionSettings_StartNightvision = False
Objectives[35]MissionSettings_StopNightvision = False
Objectives[35]MissionSettings_StartSeethrough = False
Objectives[35]MissionSettings_StopSeethrough = False
Objectives[35]MissionSettings_StartMusic = False
Objectives[35]MissionSettings_StopMusic = False
Objectives[35]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = -1636,256
Objectives[36]positionY = 4743,841
Objectives[36]positionZ = 51,85748
Objectives[36]SetPlayerActor_Use_Player = False
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = True
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 4
Objectives[36]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[36]Task_List[0]positionX = -1636,256
Objectives[36]Task_List[0]positionY = 4743,841
Objectives[36]Task_List[0]positionZ = 52,35748
Objectives[36]Task_List[0]Block = True
Objectives[36]Task_List[1]Type = EnterVehicle
Objectives[36]Task_List[1]PositionX = -1632,731
Objectives[36]Task_List[1]PositionY = 4740,896
Objectives[36]Task_List[1]PositionZ = 52,5898
Objectives[36]Task_List[1]Speed = 1
Objectives[36]Task_List[1]SeatIndex = -1
Objectives[36]Task_List[1]TaskIndex = 1
Objectives[36]Task_List[1]Warp = False
Objectives[36]Task_List[2]Type = Pause
Objectives[36]Task_List[2]positionX = -1582,851
Objectives[36]Task_List[2]positionY = 5151,845
Objectives[36]Task_List[2]positionZ = 19,26834
Objectives[36]Task_List[2]time = 10
Objectives[36]Task_List[3]Type = VehicleHeliTask
Objectives[36]Task_List[3]positionX = -1542,641
Objectives[36]Task_List[3]positionY = 4958,464
Objectives[36]Task_List[3]positionZ = 61,48746
Objectives[36]Task_List[3]speed = 100
Objectives[36]Task_List[3]Hight = 50
Objectives[36]Task_List[3]FollowPlayer = False
Objectives[36]Task_List[3]AttackPlayer = False
Objectives[36]Task_List[3]Land = True
Objectives[36]mission_ActorsCount = 2
Objectives[36]mission_Actors[0]SpawnInVehicle = True
Objectives[36]mission_Actors[0]SeatIndex = -1
Objectives[36]mission_Actors[0]Survive_Number = 0
Objectives[36]mission_Actors[0]Failed_Text = 
Objectives[36]mission_Actors[0]Remove_After = 0
Objectives[36]mission_Actors[0]positionX = -1177,919
Objectives[36]mission_Actors[0]positionY = 5271,581
Objectives[36]mission_Actors[0]positionZ = 53,21938
Objectives[36]mission_Actors[0]Heading = 112,9644
Objectives[36]mission_Actors[0]String_Name = IG_PAIGE
Objectives[36]mission_Actors[0]Relationship_Group = Friend
Objectives[36]mission_Actors[0]AddBlip = True
Objectives[36]mission_Actors[0]ShowCone = False
Objectives[36]mission_Actors[0]Invincible = True
Objectives[36]mission_Actors[0]SetHealth = 100
Objectives[36]mission_Actors[0]DieFromHeadShot = True
Objectives[36]mission_Actors[0]CanExitVehicle = True
Objectives[36]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[0]AlwaysFight = True
Objectives[36]mission_Actors[0]Seeing_Range = 30
Objectives[36]mission_Actors[0]Hearing_Range = 30
Objectives[36]mission_Actors[0]CombatMovement = Offensive
Objectives[36]mission_Actors[0]weapon = Pistol
Objectives[36]mission_Actors[0]Variation = Default
Objectives[36]mission_Actors[0]Task = 99
Objectives[36]mission_Actors[0]Task_Guard_Range = 5
Objectives[36]mission_Actors[0]Task_Stay_In_Range = True
Objectives[36]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[0]Task_Scenario = NONE
Objectives[36]mission_Actors[0]Task_List_Count = 12
Objectives[36]mission_Actors[0]Task_Repeat = False
Objectives[36]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[36]mission_Actors[0]Task_List[0]PositionX = -1178,877
Objectives[36]mission_Actors[0]Task_List[0]PositionY = 5267,912
Objectives[36]mission_Actors[0]Task_List[0]PositionZ = 52,52428
Objectives[36]mission_Actors[0]Task_List[0]Block = True
Objectives[36]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[36]mission_Actors[0]Task_List[1]PositionX = -1178,877
Objectives[36]mission_Actors[0]Task_List[1]PositionY = 5267,912
Objectives[36]mission_Actors[0]Task_List[1]PositionZ = 52,52428
Objectives[36]mission_Actors[0]Task_List[1]Speed = 1
Objectives[36]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[36]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[36]mission_Actors[0]Task_List[2]Type = Drive
Objectives[36]mission_Actors[0]Task_List[2]PositionX = -1753,022
Objectives[36]mission_Actors[0]Task_List[2]PositionY = 4771,612
Objectives[36]mission_Actors[0]Task_List[2]PositionZ = 56,88801
Objectives[36]mission_Actors[0]Task_List[2]Speed = 50
Objectives[36]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[2]Reverse = False
Objectives[36]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[3]Type = Drive
Objectives[36]mission_Actors[0]Task_List[3]PositionX = -2675,733
Objectives[36]mission_Actors[0]Task_List[3]PositionY = 2565,886
Objectives[36]mission_Actors[0]Task_List[3]PositionZ = 16,19367
Objectives[36]mission_Actors[0]Task_List[3]Speed = 50
Objectives[36]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[3]Reverse = False
Objectives[36]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[4]Type = Drive
Objectives[36]mission_Actors[0]Task_List[4]PositionX = -1819,351
Objectives[36]mission_Actors[0]Task_List[4]PositionY = 2393,871
Objectives[36]mission_Actors[0]Task_List[4]PositionZ = 30,58242
Objectives[36]mission_Actors[0]Task_List[4]Speed = 50
Objectives[36]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[4]Reverse = False
Objectives[36]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[5]Type = Drive
Objectives[36]mission_Actors[0]Task_List[5]PositionX = -1574,056
Objectives[36]mission_Actors[0]Task_List[5]PositionY = 1382,801
Objectives[36]mission_Actors[0]Task_List[5]PositionZ = 127,4488
Objectives[36]mission_Actors[0]Task_List[5]Speed = 50
Objectives[36]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[5]Reverse = False
Objectives[36]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[6]Type = Drive
Objectives[36]mission_Actors[0]Task_List[6]PositionX = -1271,717
Objectives[36]mission_Actors[0]Task_List[6]PositionY = 848,7742
Objectives[36]mission_Actors[0]Task_List[6]PositionZ = 190,0865
Objectives[36]mission_Actors[0]Task_List[6]Speed = 50
Objectives[36]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[6]Reverse = False
Objectives[36]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[7]Type = Drive
Objectives[36]mission_Actors[0]Task_List[7]PositionX = 30,14747
Objectives[36]mission_Actors[0]Task_List[7]PositionY = 1038,358
Objectives[36]mission_Actors[0]Task_List[7]PositionZ = 218,1606
Objectives[36]mission_Actors[0]Task_List[7]Speed = 50
Objectives[36]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[7]Reverse = False
Objectives[36]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[8]Type = Drive
Objectives[36]mission_Actors[0]Task_List[8]PositionX = 904,7581
Objectives[36]mission_Actors[0]Task_List[8]PositionY = 988,3436
Objectives[36]mission_Actors[0]Task_List[8]PositionZ = 235,2621
Objectives[36]mission_Actors[0]Task_List[8]Speed = 50
Objectives[36]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[8]Reverse = False
Objectives[36]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[9]Type = Drive
Objectives[36]mission_Actors[0]Task_List[9]PositionX = 810,0161
Objectives[36]mission_Actors[0]Task_List[9]PositionY = 73,56465
Objectives[36]mission_Actors[0]Task_List[9]PositionZ = 67,43357
Objectives[36]mission_Actors[0]Task_List[9]Speed = 50
Objectives[36]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[9]Reverse = False
Objectives[36]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[10]Type = Drive
Objectives[36]mission_Actors[0]Task_List[10]PositionX = 1299,082
Objectives[36]mission_Actors[0]Task_List[10]PositionY = -2038
Objectives[36]mission_Actors[0]Task_List[10]PositionZ = 44,49373
Objectives[36]mission_Actors[0]Task_List[10]Speed = 50
Objectives[36]mission_Actors[0]Task_List[10]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[10]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[10]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[10]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[10]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[10]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[10]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[10]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[10]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[10]Reverse = False
Objectives[36]mission_Actors[0]Task_List[10]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[10]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[10]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[10]AvoidHighWays = False
Objectives[36]mission_Actors[0]Task_List[11]Type = Drive
Objectives[36]mission_Actors[0]Task_List[11]PositionX = 1538,259
Objectives[36]mission_Actors[0]Task_List[11]PositionY = -2107,661
Objectives[36]mission_Actors[0]Task_List[11]PositionZ = 76,56715
Objectives[36]mission_Actors[0]Task_List[11]Speed = 15
Objectives[36]mission_Actors[0]Task_List[11]StopBeforeVehicles = False
Objectives[36]mission_Actors[0]Task_List[11]StopBeforeActors = False
Objectives[36]mission_Actors[0]Task_List[11]AvoidVehicles = True
Objectives[36]mission_Actors[0]Task_List[11]AvoidEmptyVehicles = True
Objectives[36]mission_Actors[0]Task_List[11]AvoidActors = True
Objectives[36]mission_Actors[0]Task_List[11]AvoidObjects = True
Objectives[36]mission_Actors[0]Task_List[11]StopAtLights = False
Objectives[36]mission_Actors[0]Task_List[11]UseBlinkers = True
Objectives[36]mission_Actors[0]Task_List[11]AllowGoingWrongWay = True
Objectives[36]mission_Actors[0]Task_List[11]Reverse = False
Objectives[36]mission_Actors[0]Task_List[11]TakeShortestPath = False
Objectives[36]mission_Actors[0]Task_List[11]IgnoreRoads = False
Objectives[36]mission_Actors[0]Task_List[11]IgnoreAllPathing = False
Objectives[36]mission_Actors[0]Task_List[11]AvoidHighWays = False
Objectives[36]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[36]mission_Actors[0]NeededForObjectiveHint[0] = 57
Objectives[36]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[36]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 46
Objectives[36]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 50
Objectives[36]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 59
Objectives[36]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[36]mission_Actors[0]NeededForObjectiveGoToActor[0] = 55
Objectives[36]mission_Actors[0]NeededForSetPlayerActorTaskCount = 1
Objectives[36]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 41
Objectives[36]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[36]mission_Actors[1]SpawnInVehicle = True
Objectives[36]mission_Actors[1]SeatIndex = 0
Objectives[36]mission_Actors[1]Survive_Number = 0
Objectives[36]mission_Actors[1]Failed_Text = 
Objectives[36]mission_Actors[1]Remove_After = 0
Objectives[36]mission_Actors[1]positionX = -1177,919
Objectives[36]mission_Actors[1]positionY = 5271,581
Objectives[36]mission_Actors[1]positionZ = 53,21938
Objectives[36]mission_Actors[1]Heading = 112,9644
Objectives[36]mission_Actors[1]String_Name = ig_lestercrest
Objectives[36]mission_Actors[1]Relationship_Group = Friend
Objectives[36]mission_Actors[1]AddBlip = True
Objectives[36]mission_Actors[1]ShowCone = False
Objectives[36]mission_Actors[1]Invincible = True
Objectives[36]mission_Actors[1]SetHealth = 100
Objectives[36]mission_Actors[1]DieFromHeadShot = True
Objectives[36]mission_Actors[1]CanExitVehicle = True
Objectives[36]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[36]mission_Actors[1]AlwaysFight = True
Objectives[36]mission_Actors[1]Seeing_Range = 30
Objectives[36]mission_Actors[1]Hearing_Range = 30
Objectives[36]mission_Actors[1]CombatMovement = Offensive
Objectives[36]mission_Actors[1]weapon = Pistol
Objectives[36]mission_Actors[1]Variation = Custom
Objectives[36]mission_Actors[1]Task = 0
Objectives[36]mission_Actors[1]Task_Guard_Range = 5
Objectives[36]mission_Actors[1]Task_Stay_In_Range = True
Objectives[36]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[36]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[36]mission_Actors[1]Task_Scenario = NONE
Objectives[36]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[36]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[36]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[36]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[36]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[36]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[36]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[36]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[36]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[36]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[36]mission_Actors[1]NeededForObjectiveHint[0] = 58
Objectives[36]mission_Actors[1]NeededForObjectiveHint[1] = 63
Objectives[36]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[36]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 60
Objectives[36]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[36]mission_Actors[1]NeededForObjectiveGoToActor[0] = 56
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]Type = Leave_Area
Objectives[37]positionX = -1576,497
Objectives[37]positionY = 5158,415
Objectives[37]positionZ = 18,85971
Objectives[37]Leave_Area_Distance = 150
Objectives[37]Leave_Area_Use_Objective_Position = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 5
Objectives[37]ObjectiveMessages[0]positionX = -1156,812
Objectives[37]ObjectiveMessages[0]positionY = 1403,17
Objectives[37]ObjectiveMessages[0]positionZ = 188,0757
Objectives[37]ObjectiveMessages[0]Message = Come on guys, hurry up, get on the michine guns, Lester and Paige are coming.
Objectives[37]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = Blue
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[1]positionX = -1161,017
Objectives[37]ObjectiveMessages[1]positionY = 1403,614
Objectives[37]ObjectiveMessages[1]positionZ = 185,9914
Objectives[37]ObjectiveMessages[1]Message = Guys, are you ready? We arrive in one minute.
Objectives[37]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[37]ObjectiveMessages[1]Sender = 
Objectives[37]ObjectiveMessages[1]Subject = 
Objectives[37]ObjectiveMessages[1]MessageColor = Red
Objectives[37]ObjectiveMessages[1]PlayFromStart = True
Objectives[37]ObjectiveMessages[1]Delay = False
Objectives[37]ObjectiveMessages[1]DelayTime = 0
Objectives[37]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[1]TypeSubtitle = False
Objectives[37]ObjectiveMessages[1]TypeTextMesage = True
Objectives[37]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[2]positionX = -1164,483
Objectives[37]ObjectiveMessages[2]positionY = 1403,964
Objectives[37]ObjectiveMessages[2]positionZ = 184,2957
Objectives[37]ObjectiveMessages[2]Message = Yes, we're taking off now.
Objectives[37]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[37]ObjectiveMessages[2]Sender = 
Objectives[37]ObjectiveMessages[2]Subject = 
Objectives[37]ObjectiveMessages[2]MessageColor = Orange
Objectives[37]ObjectiveMessages[2]PlayFromStart = True
Objectives[37]ObjectiveMessages[2]Delay = False
Objectives[37]ObjectiveMessages[2]DelayTime = 0
Objectives[37]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[2]TypeSubtitle = False
Objectives[37]ObjectiveMessages[2]TypeTextMesage = True
Objectives[37]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[3]positionX = -1169,467
Objectives[37]ObjectiveMessages[3]positionY = 1404,261
Objectives[37]ObjectiveMessages[3]positionZ = 181,5467
Objectives[37]ObjectiveMessages[3]Message = Well, because I see that they are approaching, HURRY UP!
Objectives[37]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[37]ObjectiveMessages[3]Sender = 
Objectives[37]ObjectiveMessages[3]Subject = 
Objectives[37]ObjectiveMessages[3]MessageColor = Purple
Objectives[37]ObjectiveMessages[3]PlayFromStart = True
Objectives[37]ObjectiveMessages[3]Delay = False
Objectives[37]ObjectiveMessages[3]DelayTime = 0
Objectives[37]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[3]TypeSubtitle = False
Objectives[37]ObjectiveMessages[3]TypeTextMesage = True
Objectives[37]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[37]ObjectiveMessages[4]positionX = -1173,01
Objectives[37]ObjectiveMessages[4]positionY = 1404,512
Objectives[37]ObjectiveMessages[4]positionZ = 179,8722
Objectives[37]ObjectiveMessages[4]Message = Ok, guys, protect and clear the way for Lester and Paige.
Objectives[37]ObjectiveMessages[4]Contact = CHAR_MICHAEL
Objectives[37]ObjectiveMessages[4]Sender = 
Objectives[37]ObjectiveMessages[4]Subject = 
Objectives[37]ObjectiveMessages[4]MessageColor = Blue
Objectives[37]ObjectiveMessages[4]PlayFromStart = True
Objectives[37]ObjectiveMessages[4]Delay = False
Objectives[37]ObjectiveMessages[4]DelayTime = 0
Objectives[37]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[4]TypeSubtitle = False
Objectives[37]ObjectiveMessages[4]TypeTextMesage = True
Objectives[37]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[38]Type = Cutscenes_Objective
Objectives[38]Text = 
Objectives[38]positionX = -1185,736
Objectives[38]positionY = 5270,569
Objectives[38]positionZ = 51,64503
Objectives[38]Cutscenes_Time = 4
Objectives[38]Cutscenes_Trans_Time = 4
Objectives[38]Cutscenes_FOV = 60
Objectives[38]Cutscenes_Shake = Hand
Objectives[38]Cutscenes_Amplitude = 0
Objectives[38]Cutscenes_FadeOut = False
Objectives[38]Cutscenes_FadeIn = False
Objectives[38]Cutscenes_End = False
Objectives[38]Cutscenes_Point_At_Position = False
Objectives[38]Cutscenes_Point_At_Player = False
Objectives[38]Cutscenes_Point_At_Actor = False
Objectives[38]Cutscenes_Point_At_Vehicle = False
Objectives[38]Cutscenes_Follow_Player = False
Objectives[38]Cutscenes_Follow_Actor = False
Objectives[38]Cutscenes_Follow_Vehicle = True
Objectives[38]Cutscenes_Follow_Distancee = 11
Objectives[38]Cutscenes_Follow_Hieght = 1
Objectives[38]Cutscenes_Follow_Angle = 345
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 5
Objectives[38]ObjectiveMessages[0]positionX = 581,5596
Objectives[38]ObjectiveMessages[0]positionY = 5068,085
Objectives[38]ObjectiveMessages[0]positionZ = 360,5518
Objectives[38]ObjectiveMessages[0]Message = Here is Lester and Paige with the mobile operation center.
Objectives[38]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = Orange
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = False
Objectives[38]ObjectiveMessages[0]TypeTextMesage = True
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[1]positionX = 585,9211
Objectives[38]ObjectiveMessages[1]positionY = 5069,159
Objectives[38]ObjectiveMessages[1]positionZ = 356,6941
Objectives[38]ObjectiveMessages[1]Message = Ok, guys, that thing has to get to LS, protect them and clear the road for them.
Objectives[38]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[38]ObjectiveMessages[1]Sender = 
Objectives[38]ObjectiveMessages[1]Subject = 
Objectives[38]ObjectiveMessages[1]MessageColor = Blue
Objectives[38]ObjectiveMessages[1]PlayFromStart = True
Objectives[38]ObjectiveMessages[1]Delay = False
Objectives[38]ObjectiveMessages[1]DelayTime = 0
Objectives[38]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[1]TypeSubtitle = False
Objectives[38]ObjectiveMessages[1]TypeTextMesage = True
Objectives[38]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[2]positionX = 590,1943
Objectives[38]ObjectiveMessages[2]positionY = 5070,471
Objectives[38]ObjectiveMessages[2]positionZ = 352,6661
Objectives[38]ObjectiveMessages[2]Message = Ok, we'll take care of it. By chance, do we pass over the tramp commune?
Objectives[38]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[38]ObjectiveMessages[2]Sender = 
Objectives[38]ObjectiveMessages[2]Subject = 
Objectives[38]ObjectiveMessages[2]MessageColor = Green
Objectives[38]ObjectiveMessages[2]PlayFromStart = True
Objectives[38]ObjectiveMessages[2]Delay = False
Objectives[38]ObjectiveMessages[2]DelayTime = 0
Objectives[38]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[2]TypeSubtitle = False
Objectives[38]ObjectiveMessages[2]TypeTextMesage = True
Objectives[38]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[3]positionX = 593,7481
Objectives[38]ObjectiveMessages[3]positionY = 5071,342
Objectives[38]ObjectiveMessages[3]positionZ = 349,3278
Objectives[38]ObjectiveMessages[3]Message = No, we go to the other side.
Objectives[38]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[38]ObjectiveMessages[3]Sender = 
Objectives[38]ObjectiveMessages[3]Subject = 
Objectives[38]ObjectiveMessages[3]MessageColor = Orange
Objectives[38]ObjectiveMessages[3]PlayFromStart = True
Objectives[38]ObjectiveMessages[3]Delay = False
Objectives[38]ObjectiveMessages[3]DelayTime = 0
Objectives[38]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[3]TypeSubtitle = False
Objectives[38]ObjectiveMessages[3]TypeTextMesage = True
Objectives[38]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[4]positionX = 596,9211
Objectives[38]ObjectiveMessages[4]positionY = 5071,935
Objectives[38]ObjectiveMessages[4]positionZ = 346,5434
Objectives[38]ObjectiveMessages[4]Message = Too bad, I would have shot the asshole who came to talk to me while I was shitting.
Objectives[38]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[38]ObjectiveMessages[4]Sender = 
Objectives[38]ObjectiveMessages[4]Subject = 
Objectives[38]ObjectiveMessages[4]MessageColor = Green
Objectives[38]ObjectiveMessages[4]PlayFromStart = True
Objectives[38]ObjectiveMessages[4]Delay = False
Objectives[38]ObjectiveMessages[4]DelayTime = 0
Objectives[38]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[4]TypeSubtitle = False
Objectives[38]ObjectiveMessages[4]TypeTextMesage = True
Objectives[38]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[39]Type = Cutscenes_Objective
Objectives[39]Text = 
Objectives[39]positionX = -1180,005
Objectives[39]positionY = 5273,118
Objectives[39]positionZ = 52,07948
Objectives[39]Cutscenes_Time = 0
Objectives[39]Cutscenes_Trans_Time = 8
Objectives[39]Cutscenes_FOV = 60
Objectives[39]Cutscenes_Shake = Hand
Objectives[39]Cutscenes_Amplitude = 0
Objectives[39]Cutscenes_FadeOut = False
Objectives[39]Cutscenes_FadeIn = False
Objectives[39]Cutscenes_End = False
Objectives[39]Cutscenes_Point_At_Position = False
Objectives[39]Cutscenes_Point_At_Player = False
Objectives[39]Cutscenes_Point_At_Actor = False
Objectives[39]Cutscenes_Point_At_Vehicle = False
Objectives[39]Cutscenes_Follow_Player = False
Objectives[39]Cutscenes_Follow_Actor = False
Objectives[39]Cutscenes_Follow_Vehicle = True
Objectives[39]Cutscenes_Follow_Distancee = 5
Objectives[39]Cutscenes_Follow_Hieght = 1
Objectives[39]Cutscenes_Follow_Angle = 10
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Cutscenes_Objective
Objectives[40]Text = 
Objectives[40]positionX = -1183,617
Objectives[40]positionY = 5272,223
Objectives[40]positionZ = 51,82327
Objectives[40]Cutscenes_Time = 0
Objectives[40]Cutscenes_Trans_Time = 0
Objectives[40]Cutscenes_FOV = 30
Objectives[40]Cutscenes_Shake = Hand
Objectives[40]Cutscenes_Amplitude = 0
Objectives[40]Cutscenes_FadeOut = False
Objectives[40]Cutscenes_FadeIn = False
Objectives[40]Cutscenes_End = True
Objectives[40]Cutscenes_Point_At_Position = False
Objectives[40]Cutscenes_Point_At_Player = False
Objectives[40]Cutscenes_Point_At_Actor = False
Objectives[40]Cutscenes_Point_At_Vehicle = False
Objectives[40]Cutscenes_Follow_Player = False
Objectives[40]Cutscenes_Follow_Actor = False
Objectives[40]Cutscenes_Follow_Vehicle = False
Objectives[40]Cutscenes_Follow_Distancee = 10
Objectives[40]Cutscenes_Follow_Hieght = 1
Objectives[40]Cutscenes_Follow_Angle = 0
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = -1640,917
Objectives[41]positionY = 4745,334
Objectives[41]positionZ = 51,49874
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 3
Objectives[41]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[41]Task_List[0]positionX = -1634,918
Objectives[41]Task_List[0]positionY = 4741,143
Objectives[41]Task_List[0]positionZ = 52,48365
Objectives[41]Task_List[0]Block = True
Objectives[41]Task_List[1]Type = EnterVehicle
Objectives[41]Task_List[1]PositionX = -1634,918
Objectives[41]Task_List[1]PositionY = 4741,143
Objectives[41]Task_List[1]PositionZ = 52,48365
Objectives[41]Task_List[1]Speed = 1
Objectives[41]Task_List[1]SeatIndex = -1
Objectives[41]Task_List[1]TaskIndex = 1
Objectives[41]Task_List[1]Warp = False
Objectives[41]Task_List[2]Type = VehicleFollowActor
Objectives[41]Task_List[2]positionX = -1178,153
Objectives[41]Task_List[2]positionY = 5268,039
Objectives[41]Task_List[2]positionZ = 52,56371
Objectives[41]Task_List[2]minDistance = 200
Objectives[41]Task_List[2]TaskIndex = 2
Objectives[41]Task_List[2]Speed = 100
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Random_Spawn_Objective
Objectives[42]positionX = -1204,55
Objectives[42]positionY = 5263,039
Objectives[42]positionZ = 50,30214
Objectives[42]Random_Actors_Actor_Model_Name = u_m_m_jewelsec_01
Objectives[42]Random_Actors_Vehicle_Model_Name = fbi2
Objectives[42]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[42]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[42]Random_Actors_Weapon_Model_Name = Pistol
Objectives[42]Random_Actors_Passenger = True
Objectives[42]Random_Actors_Fill_With_Occupants = True
Objectives[42]Random_Actors_Max_Count = 3
Objectives[42]Random_Actors_Max_ReSpawn = 19
Objectives[42]Random_Actors_Spawn_End = False
Objectives[42]Random_Actors_Spawn_Actors_Only = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Random_Spawn_Objective
Objectives[43]positionX = -1201,158
Objectives[43]positionY = 5258,156
Objectives[43]positionZ = 50,45474
Objectives[43]Random_Actors_Actor_Model_Name = u_m_m_jewelsec_01
Objectives[43]Random_Actors_Vehicle_Model_Name = buzzard2
Objectives[43]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[43]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[43]Random_Actors_Weapon_Model_Name = Pistol
Objectives[43]Random_Actors_Passenger = True
Objectives[43]Random_Actors_Fill_With_Occupants = True
Objectives[43]Random_Actors_Max_Count = 3
Objectives[43]Random_Actors_Max_ReSpawn = 19
Objectives[43]Random_Actors_Spawn_End = False
Objectives[43]Random_Actors_Spawn_Actors_Only = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Text = 
Objectives[44]Type = Leave_Area
Objectives[44]positionX = -1201,158
Objectives[44]positionY = 5258,156
Objectives[44]positionZ = 50,45474
Objectives[44]Leave_Area_Distance = 5000
Objectives[44]Leave_Area_Use_Objective_Position = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 1
Objectives[44]ObjectiveMessages[0]positionX = 603,3469
Objectives[44]ObjectiveMessages[0]positionY = 5070,137
Objectives[44]ObjectiveMessages[0]positionZ = 342,031
Objectives[44]ObjectiveMessages[0]Message = Oh, how much I hate that asshole, maybe if we have time, we pass over the commune.
Objectives[44]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = Orange
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = False
Objectives[44]ObjectiveMessages[0]TypeTextMesage = True
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[45]Type = Random_Spawn_Objective
Objectives[45]positionX = -1201,711
Objectives[45]positionY = 5254,988
Objectives[45]positionZ = 50,38816
Objectives[45]Random_Actors_Actor_Model_Name = u_m_m_jewelsec_01
Objectives[45]Random_Actors_Vehicle_Model_Name = buzzard2
Objectives[45]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[45]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[45]Random_Actors_Weapon_Model_Name = Pistol
Objectives[45]Random_Actors_Passenger = True
Objectives[45]Random_Actors_Fill_With_Occupants = True
Objectives[45]Random_Actors_Max_Count = 3
Objectives[45]Random_Actors_Max_ReSpawn = 19
Objectives[45]Random_Actors_Spawn_End = False
Objectives[45]Random_Actors_Spawn_Actors_Only = False
Objectives[45]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[45]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[45]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[45]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = -1188,882
Objectives[46]positionY = 5256,107
Objectives[46]positionZ = 51,14376
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = True
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 1
Objectives[46]mission_Vehicles[0]positionX = 1503,983
Objectives[46]mission_Vehicles[0]positionY = -2146,222
Objectives[46]mission_Vehicles[0]positionZ = 76,64358
Objectives[46]mission_Vehicles[0]Heading = 255,945
Objectives[46]mission_Vehicles[0]Name = SC1
Objectives[46]mission_Vehicles[0]Model = sc1
Objectives[46]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[46]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[46]mission_Vehicles[0]PearlescentColor = PureWhite
Objectives[46]mission_Vehicles[0]HasPearlescent = False
Objectives[46]mission_Vehicles[0]Livery = 0
Objectives[46]mission_Vehicles[0]DirtLevel = 0
Objectives[46]mission_Vehicles[0]LockedForPlayer = True
Objectives[46]mission_Vehicles[0]Locked = False
Objectives[46]mission_Vehicles[0]Alarm = False
Objectives[46]mission_Vehicles[0]HotWired = False
Objectives[46]mission_Vehicles[0]Invincible = True
Objectives[46]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[46]mission_Vehicles[0]Remove_After = 0
Objectives[46]mission_Vehicles[0]Survive_Number = 0
Objectives[46]mission_Vehicles[0]Failed_Text = 
Objectives[46]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[46]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 60
Objectives[46]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[46]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 59
Objectives[46]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 4
Objectives[46]ObjectiveMessages[0]positionX = -1203,25
Objectives[46]ObjectiveMessages[0]positionY = 5283,876
Objectives[46]ObjectiveMessages[0]positionZ = 31,08378
Objectives[46]ObjectiveMessages[0]Message = Shit, they don't give up, come on guys, get those fucking helicopters down.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = Blue
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = False
Objectives[46]ObjectiveMessages[0]TypeTextMesage = True
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = -1207,827
Objectives[46]ObjectiveMessages[1]positionY = 5285,777
Objectives[46]ObjectiveMessages[1]positionZ = 28,35518
Objectives[46]ObjectiveMessages[1]Message = YOU IDIOTS, ARE YOU DOING SOMETHING UP THERE? THEY SHOOT US HERE.
Objectives[46]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = Red
Objectives[46]ObjectiveMessages[1]PlayFromStart = True
Objectives[46]ObjectiveMessages[1]Delay = False
Objectives[46]ObjectiveMessages[1]DelayTime = 0
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = False
Objectives[46]ObjectiveMessages[1]TypeTextMesage = True
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[2]positionX = -1211,56
Objectives[46]ObjectiveMessages[2]positionY = 5287,165
Objectives[46]ObjectiveMessages[2]positionZ = 26,54769
Objectives[46]ObjectiveMessages[2]Message = We are trying Lester, but they are very many.
Objectives[46]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[46]ObjectiveMessages[2]Sender = 
Objectives[46]ObjectiveMessages[2]Subject = 
Objectives[46]ObjectiveMessages[2]MessageColor = Blue
Objectives[46]ObjectiveMessages[2]PlayFromStart = True
Objectives[46]ObjectiveMessages[2]Delay = False
Objectives[46]ObjectiveMessages[2]DelayTime = 0
Objectives[46]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[2]TypeSubtitle = False
Objectives[46]ObjectiveMessages[2]TypeTextMesage = True
Objectives[46]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[3]positionX = -1216,144
Objectives[46]ObjectiveMessages[3]positionY = 5289,472
Objectives[46]ObjectiveMessages[3]positionZ = 24,15435
Objectives[46]ObjectiveMessages[3]Message = I KNOW THEY ARE MANY, BECAUSE THEY ARE SHOOTING US. STOP THEM!
Objectives[46]ObjectiveMessages[3]Contact = CHAR_LESTER
Objectives[46]ObjectiveMessages[3]Sender = 
Objectives[46]ObjectiveMessages[3]Subject = 
Objectives[46]ObjectiveMessages[3]MessageColor = Red
Objectives[46]ObjectiveMessages[3]PlayFromStart = True
Objectives[46]ObjectiveMessages[3]Delay = False
Objectives[46]ObjectiveMessages[3]DelayTime = 0
Objectives[46]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[3]TypeSubtitle = False
Objectives[46]ObjectiveMessages[3]TypeTextMesage = True
Objectives[46]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[47]Type = Random_Spawn_Objective
Objectives[47]positionX = 1563,442
Objectives[47]positionY = -2108,195
Objectives[47]positionZ = 86,36873
Objectives[47]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[47]Random_Actors_Vehicle_Model_Name = blista
Objectives[47]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[47]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[47]Random_Actors_Weapon_Model_Name = Pistol
Objectives[47]Random_Actors_Passenger = True
Objectives[47]Random_Actors_Fill_With_Occupants = True
Objectives[47]Random_Actors_Max_Count = 3
Objectives[47]Random_Actors_Max_ReSpawn = 3
Objectives[47]Random_Actors_Spawn_End = True
Objectives[47]Random_Actors_Spawn_Actors_Only = False
Objectives[47]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[47]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[47]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[47]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Mission_Settings_Objective
Objectives[48]positionX = 1563,442
Objectives[48]positionY = -2108,195
Objectives[48]positionZ = 86,36873
Objectives[48]MissionSettings_TimesOfDay = Current
Objectives[48]MissionSettings_Weather = Current
Objectives[48]MissionSettings_WantedLevel = 0
Objectives[48]MissionSettings_SetWantedLevelNow = Current
Objectives[48]MissionSettings_StartNightvision = False
Objectives[48]MissionSettings_StopNightvision = False
Objectives[48]MissionSettings_StartSeethrough = False
Objectives[48]MissionSettings_StopSeethrough = False
Objectives[48]MissionSettings_StartMusic = False
Objectives[48]MissionSettings_StopMusic = False
Objectives[48]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Hint_Objective
Objectives[49]Text = 
Objectives[49]positionX = -1179,14
Objectives[49]positionY = 5261,688
Objectives[49]positionZ = 51,86704
Objectives[49]Hint_Time = 6
Objectives[49]Hint_FOV = 20
Objectives[49]Hint_Use_Position = False
Objectives[49]Hint_Use_Player = False
Objectives[49]Hint_Use_Actor = False
Objectives[49]Hint_Use_Vehicle = True
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 2
Objectives[49]ObjectiveMessages[0]positionX = -1222,565
Objectives[49]ObjectiveMessages[0]positionY = 5294,586
Objectives[49]ObjectiveMessages[0]positionZ = 20,56079
Objectives[49]ObjectiveMessages[0]Message = Ok guys, we arrived, take down the last and land.
Objectives[49]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = Red
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = False
Objectives[49]ObjectiveMessages[0]TypeTextMesage = True
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = -1225,025
Objectives[49]ObjectiveMessages[1]positionY = 5297,646
Objectives[49]ObjectiveMessages[1]positionZ = 18,97864
Objectives[49]ObjectiveMessages[1]Message = Ok.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = Orange
Objectives[49]ObjectiveMessages[1]PlayFromStart = True
Objectives[49]ObjectiveMessages[1]Delay = False
Objectives[49]ObjectiveMessages[1]DelayTime = 0
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = False
Objectives[49]ObjectiveMessages[1]TypeTextMesage = True
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = -1178,298
Objectives[50]positionY = 5264,076
Objectives[50]positionZ = 51,96434
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 3
Objectives[50]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[50]Task_List[0]positionX = -1178,298
Objectives[50]Task_List[0]positionY = 5264,077
Objectives[50]Task_List[0]positionZ = 52,46436
Objectives[50]Task_List[0]Block = True
Objectives[50]Task_List[1]Type = EnterVehicle
Objectives[50]Task_List[1]PositionX = -1178,833
Objectives[50]Task_List[1]PositionY = 5268,779
Objectives[50]Task_List[1]PositionZ = 52,55877
Objectives[50]Task_List[1]Speed = 1
Objectives[50]Task_List[1]SeatIndex = -1
Objectives[50]Task_List[1]TaskIndex = 1
Objectives[50]Task_List[1]Warp = False
Objectives[50]Task_List[2]Type = Drive
Objectives[50]Task_List[2]PositionX = 1534,471
Objectives[50]Task_List[2]PositionY = -2148,81
Objectives[50]Task_List[2]PositionZ = 76,96461
Objectives[50]Task_List[2]Speed = 10
Objectives[50]Task_List[2]StopBeforeVehicles = False
Objectives[50]Task_List[2]StopBeforeActors = True
Objectives[50]Task_List[2]AvoidVehicles = True
Objectives[50]Task_List[2]AvoidEmptyVehicles = True
Objectives[50]Task_List[2]AvoidActors = True
Objectives[50]Task_List[2]AvoidObjects = True
Objectives[50]Task_List[2]StopAtLights = False
Objectives[50]Task_List[2]UseBlinkers = True
Objectives[50]Task_List[2]AllowGoingWrongWay = True
Objectives[50]Task_List[2]Reverse = False
Objectives[50]Task_List[2]TakeShortestPath = False
Objectives[50]Task_List[2]IgnoreRoads = False
Objectives[50]Task_List[2]IgnoreAllPathing = False
Objectives[50]Task_List[2]AvoidHighWays = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = -1623,851
Objectives[51]positionY = 4748,864
Objectives[51]positionZ = 51,73743
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 3
Objectives[51]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[51]Task_List[0]positionX = -1181,969
Objectives[51]Task_List[0]positionY = 5260,975
Objectives[51]Task_List[0]positionZ = 52,16752
Objectives[51]Task_List[0]Block = True
Objectives[51]Task_List[1]Type = EnterVehicle
Objectives[51]Task_List[1]PositionX = -1634,612
Objectives[51]Task_List[1]PositionY = 4740,4
Objectives[51]Task_List[1]PositionZ = 52,55966
Objectives[51]Task_List[1]Speed = 1
Objectives[51]Task_List[1]SeatIndex = -1
Objectives[51]Task_List[1]TaskIndex = 1
Objectives[51]Task_List[1]Warp = False
Objectives[51]Task_List[2]Type = VehicleHeliTask
Objectives[51]Task_List[2]positionX = 1537,754
Objectives[51]Task_List[2]positionY = -2092,96
Objectives[51]Task_List[2]positionZ = 76,58484
Objectives[51]Task_List[2]speed = 15
Objectives[51]Task_List[2]Hight = 30
Objectives[51]Task_List[2]FollowPlayer = False
Objectives[51]Task_List[2]AttackPlayer = False
Objectives[51]Task_List[2]Land = True
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = 
Objectives[52]Text2 = 
Objectives[52]Text3 = 
Objectives[52]Failed_Text = 
Objectives[52]Type = Checkpoint
Objectives[52]Checkpoint_Type = 45
Objectives[52]Reserved = 1
Objectives[52]ColorR = 255
Objectives[52]ColorG = 255
Objectives[52]ColorB = 0
Objectives[52]ColorA = 255
Objectives[52]IconColorR = 255
Objectives[52]IconColorG = 255
Objectives[52]IconColorB = 0
Objectives[52]IconColorA = 255
Objectives[52]positionX = 1537,783
Objectives[52]positionY = -2092,99
Objectives[52]positionZ = 76,08521
Objectives[52]Heading = 0
Objectives[52]Diameter = 10
Objectives[52]minimum_hight = 1
Objectives[52]maximum_hight = 10
Objectives[52]TriggerDistance = 12,5
Objectives[52]PlaySound = False
Objectives[52]LoseWanted = False
Objectives[52]Stop_Vehicle = False
Objectives[52]DeliverVehicleOnly = False
Objectives[52]DeliverTrailor = False
Objectives[52]DeliverTowTruck = False
Objectives[52]DeliverVehicleCargobob = False
Objectives[52]DeliverPropCargobob = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = 
Objectives[53]Type = Timeout_Objective
Objectives[53]positionX = 1546,275
Objectives[53]positionY = -2078,957
Objectives[53]positionZ = 76,10471
Objectives[53]Timeout_Min = 0
Objectives[53]Timeout_Sec = 10
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 3
Objectives[53]ObjectiveMessages[0]positionX = -1231,289
Objectives[53]ObjectiveMessages[0]positionY = 5304,455
Objectives[53]ObjectiveMessages[0]positionZ = 15,88391
Objectives[53]ObjectiveMessages[0]Message = Well, Michael, you and Trevor make that helicopter disappear, Ron and Wade come here.
Objectives[53]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Red
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[1]positionX = -1233,943
Objectives[53]ObjectiveMessages[1]positionY = 5306,981
Objectives[53]ObjectiveMessages[1]positionZ = 14,78287
Objectives[53]ObjectiveMessages[1]Message = Ok, hurry up guys.
Objectives[53]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[53]ObjectiveMessages[1]Sender = 
Objectives[53]ObjectiveMessages[1]Subject = 
Objectives[53]ObjectiveMessages[1]MessageColor = Blue
Objectives[53]ObjectiveMessages[1]PlayFromStart = True
Objectives[53]ObjectiveMessages[1]Delay = False
Objectives[53]ObjectiveMessages[1]DelayTime = 0
Objectives[53]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[1]TypeSubtitle = False
Objectives[53]ObjectiveMessages[1]TypeTextMesage = True
Objectives[53]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[2]positionX = -1236,792
Objectives[53]ObjectiveMessages[2]positionY = 5309,719
Objectives[53]ObjectiveMessages[2]positionZ = 13,88422
Objectives[53]ObjectiveMessages[2]Message = Yes, let's go Wade.
Objectives[53]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[53]ObjectiveMessages[2]Sender = 
Objectives[53]ObjectiveMessages[2]Subject = 
Objectives[53]ObjectiveMessages[2]MessageColor = Yellow
Objectives[53]ObjectiveMessages[2]PlayFromStart = True
Objectives[53]ObjectiveMessages[2]Delay = False
Objectives[53]ObjectiveMessages[2]DelayTime = 0
Objectives[53]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[2]TypeSubtitle = False
Objectives[53]ObjectiveMessages[2]TypeTextMesage = True
Objectives[53]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = -1221,119
Objectives[54]positionY = 5250,914
Objectives[54]positionZ = 49,51876
Objectives[54]SetPlayerActor_Use_Player = True
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[54]SetPlayerActor_Use_Actor = False
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 99
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]TaskListCount = 1
Objectives[54]Task_List[0]Type = Pause
Objectives[54]Task_List[0]positionX = -1222,582
Objectives[54]Task_List[0]positionY = 5250,524
Objectives[54]Task_List[0]positionZ = 49,97248
Objectives[54]Task_List[0]time = 1
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = GoTo_Actor
Objectives[55]Text = Go to Lester and Paige
Objectives[55]positionX = -1190,405
Objectives[55]positionY = 5266,174
Objectives[55]positionZ = 51,24179
Objectives[55]GoTo_Actor_ChangToCompanion = True
Objectives[55]GoTo_Actor_Distance = 10
Objectives[55]GoTo_Actor_Remove_Blip = True
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = GoTo_Actor
Objectives[56]Text = 
Objectives[56]positionX = -1191,081
Objectives[56]positionY = 5271,962
Objectives[56]positionZ = 42,84521
Objectives[56]GoTo_Actor_ChangToCompanion = True
Objectives[56]GoTo_Actor_Distance = 10
Objectives[56]GoTo_Actor_Remove_Blip = True
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Hint_Objective
Objectives[57]Text = 
Objectives[57]positionX = -1191,837
Objectives[57]positionY = 5269,055
Objectives[57]positionZ = 51,18385
Objectives[57]Hint_Time = 3
Objectives[57]Hint_FOV = 40
Objectives[57]Hint_Use_Position = False
Objectives[57]Hint_Use_Player = False
Objectives[57]Hint_Use_Actor = True
Objectives[57]Hint_Use_Vehicle = False
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 5
Objectives[57]ObjectiveMessages[0]positionX = -1244,927
Objectives[57]ObjectiveMessages[0]positionY = 5318,15
Objectives[57]ObjectiveMessages[0]positionZ = 11,36641
Objectives[57]ObjectiveMessages[0]Message = Shit, guys, you could have shot more, they almost killed us.
Objectives[57]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[57]ObjectiveMessages[0]Sender = 
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = Purple
Objectives[57]ObjectiveMessages[0]PlayFromStart = True
Objectives[57]ObjectiveMessages[0]Delay = False
Objectives[57]ObjectiveMessages[0]DelayTime = 0
Objectives[57]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = False
Objectives[57]ObjectiveMessages[0]TypeTextMesage = True
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[1]positionX = -1246,657
Objectives[57]ObjectiveMessages[1]positionY = 5319,793
Objectives[57]ObjectiveMessages[1]positionZ = 10,82321
Objectives[57]ObjectiveMessages[1]Message = We were trying, but they were everywhere.
Objectives[57]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[57]ObjectiveMessages[1]Sender = 
Objectives[57]ObjectiveMessages[1]Subject = 
Objectives[57]ObjectiveMessages[1]MessageColor = Green
Objectives[57]ObjectiveMessages[1]PlayFromStart = True
Objectives[57]ObjectiveMessages[1]Delay = False
Objectives[57]ObjectiveMessages[1]DelayTime = 0
Objectives[57]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[1]TypeSubtitle = False
Objectives[57]ObjectiveMessages[1]TypeTextMesage = True
Objectives[57]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[2]positionX = -1248,749
Objectives[57]ObjectiveMessages[2]positionY = 5321,714
Objectives[57]ObjectiveMessages[2]positionZ = 10,14649
Objectives[57]ObjectiveMessages[2]Message = Ok, ok, now is not the time, hide this thing, we must leave in a hurry, come on Paige.
Objectives[57]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[57]ObjectiveMessages[2]Sender = 
Objectives[57]ObjectiveMessages[2]Subject = 
Objectives[57]ObjectiveMessages[2]MessageColor = Red
Objectives[57]ObjectiveMessages[2]PlayFromStart = True
Objectives[57]ObjectiveMessages[2]Delay = False
Objectives[57]ObjectiveMessages[2]DelayTime = 0
Objectives[57]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[2]TypeSubtitle = False
Objectives[57]ObjectiveMessages[2]TypeTextMesage = True
Objectives[57]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[3]positionX = -1252,801
Objectives[57]ObjectiveMessages[3]positionY = 5325,601
Objectives[57]ObjectiveMessages[3]positionZ = 8,844156
Objectives[57]ObjectiveMessages[3]Message = I'm coming, bye guys.
Objectives[57]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[57]ObjectiveMessages[3]Sender = 
Objectives[57]ObjectiveMessages[3]Subject = 
Objectives[57]ObjectiveMessages[3]MessageColor = Purple
Objectives[57]ObjectiveMessages[3]PlayFromStart = True
Objectives[57]ObjectiveMessages[3]Delay = False
Objectives[57]ObjectiveMessages[3]DelayTime = 0
Objectives[57]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[3]TypeSubtitle = False
Objectives[57]ObjectiveMessages[3]TypeTextMesage = True
Objectives[57]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[4]positionX = -1256,004
Objectives[57]ObjectiveMessages[4]positionY = 5328,583
Objectives[57]ObjectiveMessages[4]positionZ = 7,87094
Objectives[57]ObjectiveMessages[4]Message = Bye.
Objectives[57]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[57]ObjectiveMessages[4]Sender = 
Objectives[57]ObjectiveMessages[4]Subject = 
Objectives[57]ObjectiveMessages[4]MessageColor = Yellow
Objectives[57]ObjectiveMessages[4]PlayFromStart = True
Objectives[57]ObjectiveMessages[4]Delay = False
Objectives[57]ObjectiveMessages[4]DelayTime = 0
Objectives[57]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[4]TypeSubtitle = False
Objectives[57]ObjectiveMessages[4]TypeTextMesage = True
Objectives[57]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[58]Type = Hint_Objective
Objectives[58]Text = 
Objectives[58]positionX = -1189,255
Objectives[58]positionY = 5272,597
Objectives[58]positionZ = 42,85845
Objectives[58]Hint_Time = 3
Objectives[58]Hint_FOV = 40
Objectives[58]Hint_Use_Position = False
Objectives[58]Hint_Use_Player = False
Objectives[58]Hint_Use_Actor = True
Objectives[58]Hint_Use_Vehicle = False
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = -1188,399
Objectives[59]positionY = 5275,038
Objectives[59]positionZ = 41,70979
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = True
Objectives[59]SetPlayerActor_RelationshipGroup = Friend
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 5
Objectives[59]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[59]Task_List[0]positionX = 1513,038
Objectives[59]Task_List[0]positionY = -2128,544
Objectives[59]Task_List[0]positionZ = 75,87634
Objectives[59]Task_List[0]Block = True
Objectives[59]Task_List[1]Type = EnterVehicle
Objectives[59]Task_List[1]PositionX = 1513,038
Objectives[59]Task_List[1]PositionY = -2128,544
Objectives[59]Task_List[1]PositionZ = 75,87634
Objectives[59]Task_List[1]Speed = 1
Objectives[59]Task_List[1]SeatIndex = -1
Objectives[59]Task_List[1]TaskIndex = 1
Objectives[59]Task_List[1]Warp = False
Objectives[59]Task_List[2]Type = Pause
Objectives[59]Task_List[2]positionX = 1513,038
Objectives[59]Task_List[2]positionY = -2128,544
Objectives[59]Task_List[2]positionZ = 75,87634
Objectives[59]Task_List[2]time = 5
Objectives[59]Task_List[3]Type = Drive
Objectives[59]Task_List[3]PositionX = 1426,45
Objectives[59]Task_List[3]PositionY = -1959,66
Objectives[59]Task_List[3]PositionZ = 66,5777
Objectives[59]Task_List[3]Speed = 15
Objectives[59]Task_List[3]StopBeforeVehicles = False
Objectives[59]Task_List[3]StopBeforeActors = False
Objectives[59]Task_List[3]AvoidVehicles = True
Objectives[59]Task_List[3]AvoidEmptyVehicles = True
Objectives[59]Task_List[3]AvoidActors = True
Objectives[59]Task_List[3]AvoidObjects = True
Objectives[59]Task_List[3]StopAtLights = False
Objectives[59]Task_List[3]UseBlinkers = True
Objectives[59]Task_List[3]AllowGoingWrongWay = True
Objectives[59]Task_List[3]Reverse = False
Objectives[59]Task_List[3]TakeShortestPath = False
Objectives[59]Task_List[3]IgnoreRoads = False
Objectives[59]Task_List[3]IgnoreAllPathing = False
Objectives[59]Task_List[3]AvoidHighWays = False
Objectives[59]Task_List[4]Type = Drive
Objectives[59]Task_List[4]PositionX = 1274,164
Objectives[59]Task_List[4]PositionY = -1732,391
Objectives[59]Task_List[4]PositionZ = 51,47765
Objectives[59]Task_List[4]Speed = 50
Objectives[59]Task_List[4]StopBeforeVehicles = False
Objectives[59]Task_List[4]StopBeforeActors = False
Objectives[59]Task_List[4]AvoidVehicles = True
Objectives[59]Task_List[4]AvoidEmptyVehicles = True
Objectives[59]Task_List[4]AvoidActors = True
Objectives[59]Task_List[4]AvoidObjects = True
Objectives[59]Task_List[4]StopAtLights = False
Objectives[59]Task_List[4]UseBlinkers = True
Objectives[59]Task_List[4]AllowGoingWrongWay = True
Objectives[59]Task_List[4]Reverse = False
Objectives[59]Task_List[4]TakeShortestPath = False
Objectives[59]Task_List[4]IgnoreRoads = False
Objectives[59]Task_List[4]IgnoreAllPathing = False
Objectives[59]Task_List[4]AvoidHighWays = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = -1191,05
Objectives[60]positionY = 5274,948
Objectives[60]positionZ = 40,64045
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = True
Objectives[60]SetPlayerActor_RelationshipGroup = Friend
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 2
Objectives[60]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[60]Task_List[0]positionX = 1513,038
Objectives[60]Task_List[0]positionY = -2128,544
Objectives[60]Task_List[0]positionZ = 75,87634
Objectives[60]Task_List[0]Block = True
Objectives[60]Task_List[1]Type = EnterVehicle
Objectives[60]Task_List[1]PositionX = 1513,038
Objectives[60]Task_List[1]PositionY = -2128,544
Objectives[60]Task_List[1]PositionZ = 75,87634
Objectives[60]Task_List[1]Speed = 1
Objectives[60]Task_List[1]SeatIndex = 0
Objectives[60]Task_List[1]TaskIndex = 1
Objectives[60]Task_List[1]Warp = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = -1621,775
Objectives[61]positionY = 4760,408
Objectives[61]positionZ = 50,28622
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = False
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]TaskListCount = 3
Objectives[61]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[61]Task_List[0]positionX = -1633,548
Objectives[61]Task_List[0]positionY = 4742,251
Objectives[61]Task_List[0]positionZ = 52,41809
Objectives[61]Task_List[0]Block = True
Objectives[61]Task_List[1]Type = EnterVehicle
Objectives[61]Task_List[1]PositionX = -1633,548
Objectives[61]Task_List[1]PositionY = 4742,251
Objectives[61]Task_List[1]PositionZ = 52,41809
Objectives[61]Task_List[1]Speed = 1
Objectives[61]Task_List[1]SeatIndex = -1
Objectives[61]Task_List[1]TaskIndex = 1
Objectives[61]Task_List[1]Warp = False
Objectives[61]Task_List[2]Type = VehicleHeliTask
Objectives[61]Task_List[2]positionX = -825,5782
Objectives[61]Task_List[2]positionY = 179,661
Objectives[61]Task_List[2]positionZ = 70,93306
Objectives[61]Task_List[2]speed = 100
Objectives[61]Task_List[2]Hight = 30
Objectives[61]Task_List[2]FollowPlayer = False
Objectives[61]Task_List[2]AttackPlayer = False
Objectives[61]Task_List[2]Land = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Hint_Objective
Objectives[62]Text = 
Objectives[62]positionX = -1623,048
Objectives[62]positionY = 4751,449
Objectives[62]positionZ = 51,49358
Objectives[62]Hint_Time = 6
Objectives[62]Hint_FOV = 20
Objectives[62]Hint_Use_Position = False
Objectives[62]Hint_Use_Player = False
Objectives[62]Hint_Use_Actor = False
Objectives[62]Hint_Use_Vehicle = True
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Hint_Objective
Objectives[63]Text = 
Objectives[63]positionX = -1194,74
Objectives[63]positionY = 5274,047
Objectives[63]positionZ = 40,64301
Objectives[63]Hint_Time = 6
Objectives[63]Hint_FOV = 20
Objectives[63]Hint_Use_Position = False
Objectives[63]Hint_Use_Player = False
Objectives[63]Hint_Use_Actor = True
Objectives[63]Hint_Use_Vehicle = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Text = Get the truck
Objectives[64]FaildText = 
Objectives[64]Type = Enter_Vehicle
Objectives[64]positionX = -1181,316
Objectives[64]positionY = 5269,601
Objectives[64]positionZ = 51,94019
Objectives[64]EnterVehicle_AsPassenger = False
Objectives[64]EnterVehicle_CanExit = True
Objectives[64]EnterVehicle_SetIsWanted = False
Objectives[64]EnterVehicle_SeatIndex = 0
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Text = Hide the trailer
Objectives[65]Text2 = 
Objectives[65]Text3 = 
Objectives[65]Failed_Text = 
Objectives[65]Type = Checkpoint
Objectives[65]Checkpoint_Type = 45
Objectives[65]Reserved = 1
Objectives[65]ColorR = 255
Objectives[65]ColorG = 255
Objectives[65]ColorB = 0
Objectives[65]ColorA = 255
Objectives[65]IconColorR = 255
Objectives[65]IconColorG = 255
Objectives[65]IconColorB = 0
Objectives[65]IconColorA = 255
Objectives[65]positionX = 1501,905
Objectives[65]positionY = -2098,334
Objectives[65]positionZ = 75,69283
Objectives[65]Heading = 0
Objectives[65]Diameter = 4
Objectives[65]minimum_hight = 1
Objectives[65]maximum_hight = 10
Objectives[65]TriggerDistance = 2,5
Objectives[65]PlaySound = False
Objectives[65]LoseWanted = False
Objectives[65]Stop_Vehicle = False
Objectives[65]DeliverVehicleOnly = False
Objectives[65]DeliverTrailor = True
Objectives[65]DeliverTowTruck = False
Objectives[65]DeliverVehicleCargobob = False
Objectives[65]DeliverPropCargobob = False
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 5
Objectives[65]ObjectiveMessages[0]positionX = -1267,447
Objectives[65]ObjectiveMessages[0]positionY = 5331,245
Objectives[65]ObjectiveMessages[0]positionZ = 5,971171
Objectives[65]ObjectiveMessages[0]Message = Where do we hide it?
Objectives[65]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = Green
Objectives[65]ObjectiveMessages[0]PlayFromStart = True
Objectives[65]ObjectiveMessages[0]Delay = False
Objectives[65]ObjectiveMessages[0]DelayTime = 0
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = False
Objectives[65]ObjectiveMessages[0]TypeTextMesage = True
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = -1269,393
Objectives[65]ObjectiveMessages[1]positionY = 5332,209
Objectives[65]ObjectiveMessages[1]positionZ = 5,636959
Objectives[65]ObjectiveMessages[1]Message = The first shed should be large enough.
Objectives[65]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = Yellow
Objectives[65]ObjectiveMessages[1]PlayFromStart = True
Objectives[65]ObjectiveMessages[1]Delay = False
Objectives[65]ObjectiveMessages[1]DelayTime = 0
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = False
Objectives[65]ObjectiveMessages[1]TypeTextMesage = True
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[2]positionX = -1272,008
Objectives[65]ObjectiveMessages[2]positionY = 5333,523
Objectives[65]ObjectiveMessages[2]positionZ = 5,291877
Objectives[65]ObjectiveMessages[2]Message = Can you maneuver?
Objectives[65]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[65]ObjectiveMessages[2]Sender = 
Objectives[65]ObjectiveMessages[2]Subject = 
Objectives[65]ObjectiveMessages[2]MessageColor = Green
Objectives[65]ObjectiveMessages[2]PlayFromStart = True
Objectives[65]ObjectiveMessages[2]Delay = False
Objectives[65]ObjectiveMessages[2]DelayTime = 0
Objectives[65]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[2]TypeSubtitle = False
Objectives[65]ObjectiveMessages[2]TypeTextMesage = True
Objectives[65]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[3]positionX = -1274,854
Objectives[65]ObjectiveMessages[3]positionY = 5335,01
Objectives[65]ObjectiveMessages[3]positionZ = 4,890483
Objectives[65]ObjectiveMessages[3]Message = Of course, I'm not an idiot.
Objectives[65]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[65]ObjectiveMessages[3]Sender = 
Objectives[65]ObjectiveMessages[3]Subject = 
Objectives[65]ObjectiveMessages[3]MessageColor = Yellow
Objectives[65]ObjectiveMessages[3]PlayFromStart = True
Objectives[65]ObjectiveMessages[3]Delay = False
Objectives[65]ObjectiveMessages[3]DelayTime = 0
Objectives[65]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[3]TypeSubtitle = False
Objectives[65]ObjectiveMessages[3]TypeTextMesage = True
Objectives[65]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[4]positionX = -1278,535
Objectives[65]ObjectiveMessages[4]positionY = 5336,892
Objectives[65]ObjectiveMessages[4]positionZ = 4,404697
Objectives[65]ObjectiveMessages[4]Message = Ok, if you say so.
Objectives[65]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[65]ObjectiveMessages[4]Sender = 
Objectives[65]ObjectiveMessages[4]Subject = 
Objectives[65]ObjectiveMessages[4]MessageColor = Green
Objectives[65]ObjectiveMessages[4]PlayFromStart = True
Objectives[65]ObjectiveMessages[4]Delay = False
Objectives[65]ObjectiveMessages[4]DelayTime = 0
Objectives[65]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[4]TypeSubtitle = False
Objectives[65]ObjectiveMessages[4]TypeTextMesage = True
Objectives[65]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[66]Text = Go to the strip club
Objectives[66]Type = Leave_Area
Objectives[66]positionX = -1161,827
Objectives[66]positionY = 5316,155
Objectives[66]positionZ = 39,01037
Objectives[66]Leave_Area_Distance = 200
Objectives[66]Leave_Area_Use_Objective_Position = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 5
Objectives[66]ObjectiveMessages[0]positionX = -1288,278
Objectives[66]ObjectiveMessages[0]positionY = 5339,122
Objectives[66]ObjectiveMessages[0]positionZ = 3,606874
Objectives[66]ObjectiveMessages[0]Message = Great, I didn't think you'd make it.
Objectives[66]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[66]ObjectiveMessages[0]Sender = 
Objectives[66]ObjectiveMessages[0]Subject = 
Objectives[66]ObjectiveMessages[0]MessageColor = Green
Objectives[66]ObjectiveMessages[0]PlayFromStart = True
Objectives[66]ObjectiveMessages[0]Delay = False
Objectives[66]ObjectiveMessages[0]DelayTime = 0
Objectives[66]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[0]TypeSubtitle = False
Objectives[66]ObjectiveMessages[0]TypeTextMesage = True
Objectives[66]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[1]positionX = -1294,657
Objectives[66]ObjectiveMessages[1]positionY = 5341,748
Objectives[66]ObjectiveMessages[1]positionZ = 3,244086
Objectives[66]ObjectiveMessages[1]Message = Of course I did it, but I won't get it out of here.
Objectives[66]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[66]ObjectiveMessages[1]Sender = 
Objectives[66]ObjectiveMessages[1]Subject = 
Objectives[66]ObjectiveMessages[1]MessageColor = Yellow
Objectives[66]ObjectiveMessages[1]PlayFromStart = True
Objectives[66]ObjectiveMessages[1]Delay = False
Objectives[66]ObjectiveMessages[1]DelayTime = 0
Objectives[66]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[1]TypeSubtitle = False
Objectives[66]ObjectiveMessages[1]TypeTextMesage = True
Objectives[66]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[2]positionX = -1297,047
Objectives[66]ObjectiveMessages[2]positionY = 5342,45
Objectives[66]ObjectiveMessages[2]positionZ = 3,143608
Objectives[66]ObjectiveMessages[2]Message = Come on, let's go now.
Objectives[66]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[66]ObjectiveMessages[2]Sender = 
Objectives[66]ObjectiveMessages[2]Subject = 
Objectives[66]ObjectiveMessages[2]MessageColor = Yellow
Objectives[66]ObjectiveMessages[2]PlayFromStart = True
Objectives[66]ObjectiveMessages[2]Delay = False
Objectives[66]ObjectiveMessages[2]DelayTime = 0
Objectives[66]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[2]TypeSubtitle = False
Objectives[66]ObjectiveMessages[2]TypeTextMesage = True
Objectives[66]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[3]positionX = -1301,37
Objectives[66]ObjectiveMessages[3]positionY = 5344,823
Objectives[66]ObjectiveMessages[3]positionZ = 2,884141
Objectives[66]ObjectiveMessages[3]Message = Shall we go to the Vanilla? And how do we go there?
Objectives[66]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[66]ObjectiveMessages[3]Sender = 
Objectives[66]ObjectiveMessages[3]Subject = 
Objectives[66]ObjectiveMessages[3]MessageColor = Green
Objectives[66]ObjectiveMessages[3]PlayFromStart = True
Objectives[66]ObjectiveMessages[3]Delay = False
Objectives[66]ObjectiveMessages[3]DelayTime = 0
Objectives[66]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[3]TypeSubtitle = False
Objectives[66]ObjectiveMessages[3]TypeTextMesage = True
Objectives[66]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[4]positionX = -1305,375
Objectives[66]ObjectiveMessages[4]positionY = 5346,403
Objectives[66]ObjectiveMessages[4]positionZ = 2,74592
Objectives[66]ObjectiveMessages[4]Message = Emh... I don't know, now let's see.
Objectives[66]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[66]ObjectiveMessages[4]Sender = 
Objectives[66]ObjectiveMessages[4]Subject = 
Objectives[66]ObjectiveMessages[4]MessageColor = Yellow
Objectives[66]ObjectiveMessages[4]PlayFromStart = True
Objectives[66]ObjectiveMessages[4]Delay = False
Objectives[66]ObjectiveMessages[4]DelayTime = 0
Objectives[66]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[4]TypeSubtitle = False
Objectives[66]ObjectiveMessages[4]TypeTextMesage = True
Objectives[66]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

